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generate_base_shader
2006 May 07
1
philosophy of cvs/git/wine-patch
...ine-patches, i don't really understand. I know wine-bugs so it is
naturally that some patches are submitted in wine-patches before going
to cvs & git. But, when i look at this :
http://www.winehq.org/pipermail/wine-patches/2006-May/date.html
I see for example :
"[WINED3D 3/8] Created generate_base_shader() which will be shared
between pixel and vertex shaders to generate the bulk of the shader string"
Why doesn't i see that modification in cvs or git ? You surely need some
time to put it in, but is there a way, different that apply each patch
one per one, to grab the latest tree ? And...