Displaying 3 results from an estimated 3 matches for "fusilli".
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fusillo
2014 Nov 17
0
"Which version should I use?"
...s I am concerned, OpenGL ES is not a priority.
>
> So to sum up: Equal stability, fewer features, but actively maintained.
>
> In the end I told the user in question that 0.9.12.0 is the latest stable version, but 0.8.9 has more features and is as stable.
I'm aware of a fork called Fusilli[2] that is a continuation of 0.8
with some redundant features removed.
Otherwise, if I were to give an objective assessment of 0.9, I'd say
that with the right skill set moving the older plugins over to using
modern OpenGL is not particularly hard. Probably one of the hardest
was the blur plug...
2014 Nov 12
2
"Which version should I use?"
This is a somewhat controversial subject which I only reluctantly bring up.
I honestly believe that open discussion is the only way to run a project,
and I apologize in advance if I offend anyone.
I got what should have been an easy question on #compiz a few days ago. A
user came in and asked "What version do you recommend I use?".
I honestly didn't know what to say.
>From a
2014 Nov 17
1
"Which version should I use?"
...hemians.org> wrote:
> > So to sum up: Equal stability, fewer features, but actively maintained.
> >
> > In the end I told the user in question that 0.9.12.0 is the latest
> stable version, but 0.8.9 has more features and is as stable.
>
> I'm aware of a fork called Fusilli[2] that is a continuation of 0.8
> with some redundant features removed.
>
I'm aware of Fusili. The author contacted me earlier. One of the major
changes is that he removed all config plugins and implemented it directly
in core instead. If this sounds familiar, it's because that'...