Displaying 8 results from an estimated 8 matches for "fsystem".
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2011 May 03
1
virt-install becoming a headache
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2008 Aug 21
0
kickstart error on 5.2 exception
...gressWindow of <gui.InstallInterface instance at 0x2b2104c91a70>>
id.fsset.migratedfs: 1
id.fsset.waitWindow: <bound method InstallInterface.waitWindow of <gui.InstallInterface instance at 0x2b2104c91a70>>
id.fsset.entries: [fsentry -- device: sda1 mountpoint: /
fsystem: ext3 format: True
ismounted: 1 options: 'defaults'
bytesPerInode: 4096 label: /
, fsentry -- device: sda3 mountpoint: /home
fsystem: ext3 format: True
ismounted: 1 options: 'defaults'
bytesPerInode: 4096 label: /home
, fsentry -- device: shm mountpoint: /dev/shm...
2006 May 20
2
FATAL: Could not open ''System.map''
...urce
|| \
mv debian/tmp-image/lib/modules/2.6.16.16-686-xen/source
./debian/source-link
test ! -e debian/tmp-image/lib/modules/2.6.16.16-686-xen/build
|| \
mv debian/tmp-image/lib/modules/2.6.16.16-686-xen/build
./debian/build-link
depmod -q -FSystem.map -b debian/tmp-image 2.6.16.16-686-xen;
FATAL: Could not open ''System.map'': No such file or directory
make[1]: [real_stamp_image] Erro 1 (ignorado)
test ! -e ./debian/source-link
|| \
mv ./debian/source-link
debian/tmp-image/lib...
2004 Nov 16
2
[LLVMdev] Fixes for windows version
I have some patches of my own:
* An improvement on Morten's fix to Signals.cpp.
* Undo the breakage to system.vcproj (Signals.cpp was being built twice
as a result).
* Fix a class/struct inconsistency.
* Remove unneeded #includes from win32 fSystem files.
I've also determined why VC++ complains about deprecated destructors
when using hash_map. Because it's not ANSI (yet), Microsoft decided to
move it from the std namespace to the stdext namespace. Use of
std::hash_map is therefore deprecated. Similar shenanigans have been
committe...
2011 Sep 05
1
linux xfs
...stderr=stderr, preexec_fn=chroot, cwd=root)
File "/tmp/treedir.24003/instimage/usr/lib/anaconda/fsset.py",
line 471, in formatDevice
stderr = "/dev/tty5")
File "/tmp/treedir.24003/instimage/usr/lib/anaconda/fsset.py",
line 1823, in formatEntry
entry.fsystem.formatDevice(entry, self.progressWindow, chroot)
File "/tmp/treedir.24003/instimage/usr/lib/anaconda/fsset.py",
line 1900, in makeFilesystems
self.formatEntry(entry, chroot)
File "/tmp/treedir.24003/instimage/usr/lib/anaconda/packages.py",
line 162, in turnOnFilesyst...
2004 Nov 16
0
[LLVMdev] Fixes for windows version
...gt; I have some patches of my own:
>
> * An improvement on Morten's fix to Signals.cpp.
>
> * Undo the breakage to system.vcproj (Signals.cpp was being built twice
> as a result).
>
> * Fix a class/struct inconsistency.
>
> * Remove unneeded #includes from win32 fSystem files.
>
Thanks for the excellent patches. All commited.
> I've also determined why VC++ complains about deprecated destructors
> when using hash_map. Because it's not ANSI (yet), Microsoft decided to
> move it from the std namespace to the stdext namespace. Use of
> std...
2004 Nov 15
0
[LLVMdev] Fixes for windows version
Morten,
I've applied these patches. Thanks for the updates!
Reid.
On Mon, 2004-11-15 at 01:26, Morten Ofstad wrote:
> Hi,
>
> when I updated the sources today there were several small problems that
> stopped the windows version from compiling, here are the patches
>
> m.
>
>
> ______________________________________________________________________
> Index:
2004 Nov 15
2
[LLVMdev] Fixes for windows version
Hi,
when I updated the sources today there were several small problems that
stopped the windows version from compiling, here are the patches
m.
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