Displaying 4 results from an estimated 4 matches for "floor1_y".
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floor1
2002 Aug 13
1
Specification documents
...ns/flaws in the latter, and suggestions for correcting them.
---
#1:
in vorbis-spec-floor1.html, packet decode:
Between 14) and 15) a crucial step is missing. Please insert:
14a) [cval] >>= [cbits]
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#2:
in vorbis-spec-floor1.html, curve computation step #1:
The distinction between [floor1_Y] and [floor1_final_Y] looks invalid.
IIRC the prediction loop works as follows:
At the beginning Y[0] and Y[1] contain the absolute amplitudes (log scale)
at the lower resp. upper X boundaries, and the Y[i] for i>=2 are the
wrapped difference values, which are then progressively replaced by the...
2002 Sep 23
2
More errors in the file format specification Was: Test files for decoder implementation
Hi,
I've found some more errors in the file format specification (or
at least points, where the specification and actual libvorbis implementation
mismatch):
- Floor 1 / curve computation / step 1: amplitude value synthesis
21) vector [floor1_final_Y] element [i] =
[predicted] - (([val] - 1) divided by 2 using integer division)
hould be:
21) vector [floor1_final_Y] element [i] =
2009 Sep 16
0
How floor1 modifications may affect final (de)coded samples?
Hello,
I've been "playing" a little with the floor1 encoding, and my game has posed
me a question. I've been modifying (just curiosity) manually, and randomly
(not too great modifications), the quantized [floor1_Y] values, just before
coding them with the codebooks. As, if I'm not wrong, the [floor1_Y]
obtained are then removed to get the residue vectors for each channel, I
(naively) expected the variation introduced manually in the [floor1_Y]
values to be compensated when removing the floor to get the r...
2009 Aug 21
1
Floor1 encode/decode and FLOOR1_fromdB_LOOKUP
Hello,
I have two questions concerning floor1 encoding/decoding. First I'll ask
about the FLOOR1_fromdB_LOOKUP table: what is it's purpose? Is it to convert
the amplitude differences between [floor1_Y] values to a dB scale? And, if
I'm right with that, here comes the 2nd question: when render_line0 is used
to encode floor1, then floor1_inverse2 must be used in decode (in order to
convert to dB scale), and, in the other hand, if render_line is used to
encode, then floor1_inverse1 must be used...