Displaying 4 results from an estimated 4 matches for "float_tmp14".
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float_tmp11
2008 May 08
0
[LLVMdev] Vector code
...t* ptr_tmp10 = new GetElementPtrInst(ptr_x, const_int32_13,
"tmp10", label_entry);
LoadInst* float_tmp11 = new LoadInst(ptr_tmp10, "tmp11", false,
label_entry);
GetElementPtrInst* ptr_tmp13 = new GetElementPtrInst(ptr_y, const_int32_13,
"tmp13", label_entry);
LoadInst* float_tmp14 = new LoadInst(ptr_tmp13, "tmp14", false,
label_entry);
BinaryOperator* float_tmp15 = BinaryOperator::create(Instruction::Add,
float_tmp11, float_tmp14, "tmp15", label_entry);
...
So it just processes one element at a time instead of with one (SIMD)
operation.
Thank you,
-Nic...
2008 May 08
2
[LLVMdev] Vector code
...> const_int32_13,
> "tmp10", label_entry);
> LoadInst* float_tmp11 = new LoadInst(ptr_tmp10, "tmp11", false,
> label_entry);
> GetElementPtrInst* ptr_tmp13 = new GetElementPtrInst(ptr_y,
> const_int32_13,
> "tmp13", label_entry);
> LoadInst* float_tmp14 = new LoadInst(ptr_tmp13, "tmp14", false,
> label_entry);
> BinaryOperator* float_tmp15 = BinaryOperator::create(Instruction::Add,
> float_tmp11, float_tmp14, "tmp15", label_entry);
> ...
>
> So it just processes one element at a time instead of with one (SIMD)...
2008 May 08
3
[LLVMdev] Vector code
Hi Nicolas (at least, I suspect your signing of your mail with "Anton" was not
intentional :-p),
> I assume that's the same as the online demo's "Show LLVM C++ API code"
> option (http://llvm.org/demo/)? I've tried that with a structure containing
> four floating-point components but it also appears to add them individually
> using extract/insert. Maybe
2008 May 09
0
[LLVMdev] Vector code
...> const_int32_13,
> "tmp10", label_entry);
> LoadInst* float_tmp11 = new LoadInst(ptr_tmp10, "tmp11", false,
> label_entry);
> GetElementPtrInst* ptr_tmp13 = new GetElementPtrInst(ptr_y,
> const_int32_13,
> "tmp13", label_entry);
> LoadInst* float_tmp14 = new LoadInst(ptr_tmp13, "tmp14", false,
> label_entry);
> BinaryOperator* float_tmp15 = BinaryOperator::create(Instruction::Add,
> float_tmp11, float_tmp14, "tmp15", label_entry);
> ...
>
> So it just processes one element at a time instead of with one (SIMD)...