search for: float_point

Displaying 2 results from an estimated 2 matches for "float_point".

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2009 Nov 23
2
[PATCH 1/3] drm/nouveau: Update the CRTC arbitration parameters on FB depth switch.
Signed-off-by: Francisco Jerez <currojerez at riseup.net> --- drivers/gpu/drm/nouveau/nv04_crtc.c | 37 +++++++++++++++++++++------------- 1 files changed, 23 insertions(+), 14 deletions(-) diff --git a/drivers/gpu/drm/nouveau/nv04_crtc.c b/drivers/gpu/drm/nouveau/nv04_crtc.c index 2ab9f30..0a5cfc1 100644 --- a/drivers/gpu/drm/nouveau/nv04_crtc.c +++ b/drivers/gpu/drm/nouveau/nv04_crtc.c
2006 Nov 14
0
Re: how to build libspeex_armce.lib ?
...ration Manager" under "Active solution platform" select "<New...>" choose the platform you want (...ARM...) and under "copy setting from" select "Win32". I think you have to use FIXED_POINT mode as well because pocket pc doesn't really support FLOAT_POINT. To do that, go in libspeex properties, then in "C/C++, Preprocesor" add FIXED_POINT in "Preprocesor Definitions" Compile and you should have libspeex.lib in " speex-1.2beta1\win32\VS2005\libspeex\Pocket PC 2003 (ARMV4)\Release" I've good results with that. I can...