search for: float_addition

Displaying 3 results from an estimated 3 matches for "float_addition".

2006 Nov 28
1
[LLVMdev] FP emulation (continued)
...lower return code, where you do need to > specify how these are passed. Usually just saying they are in f64 > registers should be enough. Yes. I have done almost all of that already a while ago and it solves almost all problems, as you say. But the problem is a code like: float f; float float_addition(float a, float b) { return a+b; } which is translated by LLVM into: target endian = little target pointersize = 32 target triple = "i686-pc-linux-gnu" deplibs = [ "c", "crtend" ] %f = weak global float 0.000000e+00 ; <float*> [#uses=0] implementation ; Fu...
2006 Nov 27
0
[LLVMdev] FP emulation (continued)
On Mon, 20 Nov 2006, Roman Levenstein wrote: >> The first step is to get somethign simple like this working: >> >> void %foo(double* %P) { >> store double 0.0, double* %P >> ret void >> } >> >> This will require the legalizer to turn the double 0.0 into two >> integer zeros, and the store into two integer stores. > > Sample code
2006 Nov 20
3
[LLVMdev] FP emulation (continued)
Hi Chris, Thank you very much for your answer! It helps me to move in the right direction. When you explain it, it sounds rather easy. But I still have some tricky issues. This is either because I'm not so familiar with LLVM or because it is a bit underestimated how much LLVM legalizer/expander relay on expandable types to be integers (see my explanations below). --- Chris Lattner <sabre