Displaying 4 results from an estimated 4 matches for "flippable".
2013 Dec 06
0
Wine release 1.7.8
...tions.
ddraw: Move the location validation from CreateSurface() to ddraw_surface_create_texture().
ddraw: Create back buffers in ddraw_surface_create_texture().
ddraw: Move the primary surface validation from CreateSurface() to ddraw_surface_create_texture().
ddraw: Move the flippable validation from CreateSurface() to ddraw_surface_create_texture().
ddraw: Move the DDSD_LPSURFACE fixups from CreateSurface() to ddraw_surface_create_texture().
ddraw: Move the DDSD_CAPS fixup from CreateSurface() to ddraw_surface_create_texture().
ddraw: Make the DDSURFACEDESC2 p...
2012 Mar 01
2
[Patches][nouveau/ddx]: Improvements to bufferswap implementation and timestamping v2
Two "updated" patches, according to Michel Daenzers review. See
separate e-mail for details.
01/10: Replaces original 01/09 -- Same code, updated commit message.
10/10: Just for demonstration, not for application to ddx.
2016 May 27
0
Wine release 1.9.11
...property implementation.
mshtml: Fixed OnStopBinding if it's called called after we aborted document binding.
Józef Kucia (56):
d3d10core/tests: Check all sub-resources in check_texture_* functions.
d3d10core/tests: Add tests for 2D texture RTVs.
ddraw: Forbid creating flippable cubemaps.
ddraw/tests: Test creating flippable cubemaps.
wined3d: Implement SM4 round_ne instruction.
d3d11: Fix default view descriptions for 2D array textures.
wined3d: Use d3d_perf channel for performance warnings.
wined3d: Add SV_VertexID sysval semantic.
win...
2012 Dec 12
43
[PATCH 00/37] [RFC] revamped modeset locking
Hi all,
First thing first: It works, I now no longer have a few dropped frames every 10s
on my testbox here with the pageflip i-g-t tests.
Random notes:
- New design has per-crtc locks to protect the crtc input-side (pageflip,
cursor) for r/w and the output state of the crtc (mode, dpms) as read-only. It
also required completely revamped fb lifecycle management, those are now
refcounted