Displaying 1 result from an estimated 1 matches for "fetch_vs".
2011 Nov 02
5
[LLVMdev] About JIT by LLVM 2.9 or later
...g on an open source project. It supports shader language
and I want JIT feature, so LLVM is used.
But now I find the ABI & Calling Convention did not co-work with MSVC.
For example, following code I have:
struct float4 { float x, y, z, w; };
struct float4x4 { float4 x, y, z, w; };
float4 fetch_vs( float4x4* mat ){ return mat->y; }
Caller:
// ...
float4x4 mat; // Initialized
float4 ret = fetch(mat); // fetch is JITed by LLVM
float4 ret_vs = fetch_vs(mat)
// ...
Callee(LLVM):
%vec4 = type { float, float, float, float }
%mat44 = type { %vec4, %vec4, %vec4, %vec4 }
define %vec4 @fetch( %...