Displaying 20 results from an estimated 26 matches for "fcmartins".
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cmartins
2009 Jun 21
1
Re: Call for volunteers
fcmartins wrote:
>
> austin987 wrote:
> >
> > Feel free to send a patch:
> > http://source.winehq.org/git/website.git
> >
>
> Hmm, I can't find forum pages here, eg, viewforum.php. Also, the git web ui has a search option but doesn't seem to be able to search f...
2009 Mar 15
4
Fable breaks from wine 1.1.10 to 1.1.11
Hi,
I guess I should open a bug in bugzilla. Some questions: I installed 1.1.10 and 1.1.11 through PlayOnLinux. Does this make a difference for the bug reporting?
I have the output from the terminal (backtrace below). What could I do to provide more useful information?
I suppose the next step would be to do a bisect but I've never done it and I suspect I'll need quite a bit of time.
2009 Apr 13
4
little fighter 2 vdragonballz 3.0 mod crashes on load sprite
I was trying to run one of my kids favourite games with Wine, alas it crashes accessing a null pointer, early on while loading one of the sprite files (not corrupted). I guess the program should be doing better memory checking but since this works on Windows, maybe Wine has fed him before some broken data.
Unfortunately, the terminal output doesn't seem much helpful:
2011 Dec 02
7
Clean enviroments in Wine
I read somewhere that in order for a program to work properly in Wine it should be installed in a clean enviroment, something along the lines of one software conflicting with anothers drivers/runtime/apps/etc. Is this true? Does this mean that I can only have one program installed with Wine at a time?
Can one not create several 'fresh enviroments'?
2009 Mar 01
2
~FAQ: parallel install of multiple wine versions
This is not in the FAQ, but since different apps run better depending on wine version, and I just have a case I would like to try, is it possible to do it?
I don't want to mess up my system with experiences so, with ubuntu, what would one have to do?
2009 Mar 01
1
Likely regression for Pirates of the Caribbean
I tried to install the game with the latest 1.1.16. However it quickly dies at install time with
err:msi:ITERATE_Actions Execution halted, action L"DX9_Launcher.A545835B_7768_4D96_A5BC_930949616C2D" returned 1603
The game is rated Platinum for 1.1.2 and Gold for 1.1.3, none of which mentioned install problems, so I guess it is a regression. I wanted to try with these older versions but
2009 Mar 25
1
about re-opening a bug
Hi,
I reported a bug [http://bugs.winehq.org/show_bug.cgi?id=17774] a while ago and since it didn't crash after a fresh system restart, I proposed to close it, which was done (by Austin English). But recently I got a crash after restart and finally I compiled the source code for 1.1.17 to get useful info at the backtrace.
I found out and the crash (with 1.1.17) happens exactly at the same
2009 Mar 29
2
about overriding dlls
I am checking an old bug http://bugs.winehq.org/show_bug.cgi?id=9637 which happens to affect several games. Before arriving to the bug in question, one has to workaround another bug relate to shdocvw.dll.
It is recommended to override a set of libraries which I believe should be put in system32. However, at least some of the dlls are already there. Are these the wine builtins or rather proxies as
2008 Nov 15
1
STALKER keyboard pauses
Wine 1.1.8, in STALKER, shadow chernobyl, when I press any key, the game enters in PAUSE mode. None of the solutions in appdb for stalker works for me (scroll lock; allow window manager to control the windows).
Any suggestions?
2009 Jun 21
1
Re: Call for volunteers
James McKenzie wrote:
> You are talking about Wine Forums which is a separate entity from the
> Wine site. Austin is correct, all of the WineHQ code is there, but
> there should be no code for the forums there.
>
> James McKenzie
The discussion was about changing the forum to post bugzilla reports. Then Austin "invited" to send patches (implicitly about the forum) and
2009 Jun 22
1
Re: Call for volunteers
austin987 wrote:
>
> Was only partly cynical, I didn't know the forum source wasn't on the
> website. Sorry about that, didn't mean any harm ;-).
>
That was very honest of you!
I understand that you were not convinced by the ideas proposed, but I believe in them and I felt the changes needed were within my time limitations and my little PHP knowledge (I use zope/python
2011 Nov 01
2
fixme:dinput:IDirectInputAImpl_QueryInterface
I was trying oddworlds stranger's wrath and the game crashes after:
fixme:dinput:IDirectInputAImpl_QueryInterface Unsupported interface: {eb0d7dfa-1990-4f27-b4d6-edf2eec4a44c}
wine: Unhandled page fault on read access to 0x00000000 at address 0x6133db (thread 0039), starting debugger...
There is a bug for that: http://bugs.winehq.org/show_bug.cgi?id=26824
and the game actually works after
2011 Dec 02
2
issue with sudo make install
I compiled the latest version of wine in Ubuntu 10.04. When I do
sudo make install
/usr/local/bin/wine --version still reports 1.3.31 instead of 1.3.34. However, the file date is today's! cmp shows this wine file is different from the wine in the git directory.
Note that Winecfg is replaced by the new version.
Any idea what's up with this??
Fernando
2012 Feb 25
2
dungeon defenders stopped working after game update
After a steam and dungeon defenders update, the game stopped working with a crash at start time. These are the relevant messages, tested with wine 1.4 rc5. Suggestions?
fixme:advapi:RegisterTraceGuidsW (0x34136b0, 0x3ead7b8, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x3e7f5f8, (null), (null), 0x3ead7d0,): stub
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that
2012 Feb 28
3
workflow using git for translations
I did a first set of minor translations to become familiar with the process. These changes have been committed in "main" wine git (how do you call it?).
In the meanwhile, I did a bunch of changes. Now I want to create a patch for these changes. I did a
> git stash save
(and I had a copy of the file somewhere else) and then a
> git pull
Auto-merging po/pt_PT.po
CONFLICT
2009 Apr 09
7
Test: patch to add adva,ced d3d settings in winecfg
Hello everybody...
My patch to add advanced d3d settings in winecfg is almost ready.
In fact, i only have to figure out how to detect video memory size to
display it when no key is set to force it or to reset. Stefan D told
me to use DirectDraw, but i wouldn't find.
So that is the last thing (except some better naming...) to do for this patch.
Everything works well and i would like some
2009 Mar 16
7
WIne, Access 97 and mysql question/problem
I'm trying to get Access 97 running under wine and have it connect to a mysql server running on the linux side of the machine. I was able to get Access 97 installed and it runs good but no matter what I do I cannot get it to connect to the mysql server through the odbc connector.
I've tried it with the wine odbc stub and while I can get isql to hit the database on the linux side no
2012 Mar 14
7
Issues running Dungeon Keeper 2
Hey all,
I've downloaded and installed Wine v.1.3.13 and using that, installed Dungeon Keeper 2 from the iso (including patches and a crack) on my mac (OS X Lion).
However, when I start the game, the graphics are, what I can only describe as, "screwy".
The log for this exe is provided
Code:
Dynamic session lookup supported but failed: launchd did not provide a socket path, verify
2009 Apr 07
4
crash: can't start 3d app =((
CS is now launching.
This is an log from console:
Code:
~$ wine c:\\CS16v26\\hl.exe -32bpp
fixme:win:EnumDisplayDevicesW ((null),0,0x32f524,0x00000000), stub!
fixme:gl_compat:add_gl_compat_wrappers GL implementation supports GL_ARB_fragment_program but not GL_EXT_fog_coord
fixme:gl_compat:add_gl_compat_wrappers The fog coord emulation will most likely fail
E: shm.c: mmap() failed: Cannot
2009 Apr 03
8
How can we improve WINE?
Martin Gregorie <martin at gregorie.org> on April 3rd wrote:
>
>On Fri, 2009-04-03 at 10:49 -0500, Austin English wrote:
>> This has been proposed a few times before, mostly a Dr. Watson type
>> debugger. A simple window to tell the user the program crashed,
>> however, doesn't sound as familiar. I don't think, however, you'd find
>> much support for