Displaying 20 results from an estimated 23 matches for "exacmnv110".
2017 Jul 01
2
[PATCH 1/2] nv110/exa: Remove depbars
...tions as they're not used by the blob anymore.
Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
---
src/shader/exac8nv110.fp | 5 ++---
src/shader/exac8nv110.fpc | 10 ++++------
src/shader/exacanv110.fp | 5 ++---
src/shader/exacanv110.fpc | 10 ++++------
src/shader/exacmnv110.fp | 5 ++---
src/shader/exacmnv110.fpc | 10 ++++------
src/shader/exas8nv110.fp | 4 +---
src/shader/exas8nv110.fpc | 8 ++------
src/shader/exasanv110.fp | 5 ++---
src/shader/exasanv110.fpc | 10 ++++------
src/shader/exascnv110.fp | 2 --
src/shader/exascnv110.fpc | 4 ----
src/shade...
2017 Jun 27
4
[PATCH v4] nv110/exa: update sched codes
...ex component masks.
This patch adds proper delays to maxwell exa shaders. Tested with
rendercheck -f a8r8g8b8.
I am still wondering whether the rd's are required. We could
still wait on the write bars instead. eg. see
"sched (st 0xf wr 0x1 wt 0x2) (st 0xf wr 0x1 wt 0x2) (st 0xf)" in exacmnv110.fp
Trello:
https://trello.com/c/6LPB2EIS/174-update-maxwell-shaders-with-proper-delays
Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
---
src/shader/exac8nv110.fp | 10 +++++-----
src/shader/exac8nv110.fpc | 18 +++++++++---------
src/shader/exacanv110.fp | 10 +++++-----...
2017 Jun 10
2
[PATCH v3] nv110/exa: update sched codes
...aders-with-proper-delays
Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
---
src/shader/exac8nv110.fp | 10 +++++-----
src/shader/exac8nv110.fpc | 18 +++++++++---------
src/shader/exacanv110.fp | 10 +++++-----
src/shader/exacanv110.fpc | 18 +++++++++---------
src/shader/exacmnv110.fp | 10 +++++-----
src/shader/exacmnv110.fpc | 18 +++++++++---------
src/shader/exas8nv110.fp | 6 +++---
src/shader/exas8nv110.fpc | 12 ++++++------
src/shader/exasanv110.fp | 10 +++++-----
src/shader/exasanv110.fpc | 18 +++++++++---------
src/shader/exascnv110.fp | 6 +++---
src/shader...
2017 Jun 28
1
[PATCH v4] nv110/exa: update sched codes
...maxwell exa shaders. Tested with
> > rendercheck -f a8r8g8b8.
> >
> > I am still wondering whether the rd's are required. We could
> > still wait on the write bars instead. eg. see
> > "sched (st 0xf wr 0x1 wt 0x2) (st 0xf wr 0x1 wt 0x2) (st 0xf)" in
> exacmnv110.fp
> >
> > Trello:
> > https://trello.com/c/6LPB2EIS/174-update-maxwell-shaders-wit
> h-proper-delays
> >
> > Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
> > ---
> > src/shader/exac8nv110.fp | 10 +++++-----
> > src/shad...
2017 Jun 03
2
[PATCH v2] nv110/exa: update sched codes
...aders-with-proper-delays
Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
---
src/shader/exac8nv110.fp | 10 +++++-----
src/shader/exac8nv110.fpc | 18 +++++++++---------
src/shader/exacanv110.fp | 10 +++++-----
src/shader/exacanv110.fpc | 18 +++++++++---------
src/shader/exacmnv110.fp | 10 +++++-----
src/shader/exacmnv110.fpc | 18 +++++++++---------
src/shader/exas8nv110.fp | 6 +++---
src/shader/exas8nv110.fpc | 12 ++++++------
src/shader/exasanv110.fp | 10 +++++-----
src/shader/exasanv110.fpc | 18 +++++++++---------
src/shader/exascnv110.fp | 6 +++---
src/shader...
2017 Jun 12
2
[PATCH v3] nv110/exa: update sched codes
On 06/10/2017 09:14 AM, Aaryaman Vasishta wrote:
> See the 'wt' on the first fmul in exacanv110.fp, exacmnv110.fp and
> exasanv110.fp. Any ideas on what could be causing the first fmul to
> require $r0 and/or $r1?
'tex nodep $r4 $r2 0x0 0x1 t2d 0xf'
is actually:
'tex nodep $r4:$r7 $r2 0x0 0x1 t2d 0xf'
Very confusing, I know.
>
> Cheers,
> Aaryaman
>
> On Sat, Ju...
2017 Jun 07
2
[PATCH v2] nv110/exa: update sched codes
...<jem456.vasishta at gmail.com>
>> ---
>> src/shader/exac8nv110.fp | 10 +++++-----
>> src/shader/exac8nv110.fpc | 18 +++++++++---------
>> src/shader/exacanv110.fp | 10 +++++-----
>> src/shader/exacanv110.fpc | 18 +++++++++---------
>> src/shader/exacmnv110.fp | 10 +++++-----
>> src/shader/exacmnv110.fpc | 18 +++++++++---------
>> src/shader/exas8nv110.fp | 6 +++---
>> src/shader/exas8nv110.fpc | 12 ++++++------
>> src/shader/exasanv110.fp | 10 +++++-----
>> src/shader/exasanv110.fpc | 18 +++++++++---------...
2017 Jun 29
0
[PATCH v4] nv110/exa: update sched codes
...patch adds proper delays to maxwell exa shaders. Tested with
> rendercheck -f a8r8g8b8.
>
> I am still wondering whether the rd's are required. We could
> still wait on the write bars instead. eg. see
> "sched (st 0xf wr 0x1 wt 0x2) (st 0xf wr 0x1 wt 0x2) (st 0xf)" in exacmnv110.fp
>
> Trello:
> https://trello.com/c/6LPB2EIS/174-update-maxwell-shaders-with-proper-delays
>
> Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
> ---
> src/shader/exac8nv110.fp | 10 +++++-----
> src/shader/exac8nv110.fpc | 18 +++++++++---------...
2017 Jun 10
0
[PATCH v3] nv110/exa: update sched codes
See the 'wt' on the first fmul in exacanv110.fp, exacmnv110.fp and
exasanv110.fp. Any ideas on what could be causing the first fmul to require
$r0 and/or $r1?
Cheers,
Aaryaman
On Sat, Jun 10, 2017 at 4:10 PM, Aaryaman Vasishta <
jem456.vasishta at gmail.com> wrote:
> This patch adds proper delays to maxwell exa shaders. rendercheck tests
> se...
2017 Jun 28
0
[PATCH v4] nv110/exa: update sched codes
...s patch adds proper delays to maxwell exa shaders. Tested with
> rendercheck -f a8r8g8b8.
>
> I am still wondering whether the rd's are required. We could
> still wait on the write bars instead. eg. see
> "sched (st 0xf wr 0x1 wt 0x2) (st 0xf wr 0x1 wt 0x2) (st 0xf)" in exacmnv110.fp
>
> Trello:
> https://trello.com/c/6LPB2EIS/174-update-maxwell-shaders-with-proper-delays
>
> Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
> ---
> src/shader/exac8nv110.fp | 10 +++++-----
> src/shader/exac8nv110.fpc | 18 +++++++++---------
>...
2017 Jul 01
0
[PATCH v5 2/2] nv110/exa: update sched codes
...aders-with-proper-delays
Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
---
src/shader/exac8nv110.fp | 10 +++++-----
src/shader/exac8nv110.fpc | 18 +++++++++---------
src/shader/exacanv110.fp | 10 +++++-----
src/shader/exacanv110.fpc | 18 +++++++++---------
src/shader/exacmnv110.fp | 10 +++++-----
src/shader/exacmnv110.fpc | 18 +++++++++---------
src/shader/exas8nv110.fp | 6 +++---
src/shader/exas8nv110.fpc | 12 ++++++------
src/shader/exasanv110.fp | 10 +++++-----
src/shader/exasanv110.fpc | 18 +++++++++---------
src/shader/exascnv110.fp | 4 ++--
src/shader/e...
2017 Jun 03
0
[PATCH] nv110/exa: update sched codes
...aders-with-proper-delays
Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
---
src/shader/exac8nv110.fp | 10 +++++-----
src/shader/exac8nv110.fpc | 18 +++++++++---------
src/shader/exacanv110.fp | 10 +++++-----
src/shader/exacanv110.fpc | 18 +++++++++---------
src/shader/exacmnv110.fp | 10 +++++-----
src/shader/exacmnv110.fpc | 18 +++++++++---------
src/shader/exas8nv110.fp | 6 +++---
src/shader/exas8nv110.fpc | 12 ++++++------
src/shader/exasanv110.fp | 10 +++++-----
src/shader/exasanv110.fpc | 18 +++++++++---------
src/shader/exascnv110.fp | 6 +++---
src/shader...
2017 Jun 05
0
[PATCH v2] nv110/exa: update sched codes
...f-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
> ---
> src/shader/exac8nv110.fp | 10 +++++-----
> src/shader/exac8nv110.fpc | 18 +++++++++---------
> src/shader/exacanv110.fp | 10 +++++-----
> src/shader/exacanv110.fpc | 18 +++++++++---------
> src/shader/exacmnv110.fp | 10 +++++-----
> src/shader/exacmnv110.fpc | 18 +++++++++---------
> src/shader/exas8nv110.fp | 6 +++---
> src/shader/exas8nv110.fpc | 12 ++++++------
> src/shader/exasanv110.fp | 10 +++++-----
> src/shader/exasanv110.fpc | 18 +++++++++---------
> src/shader/ex...
2017 Jun 08
1
[PATCH v2] nv110/exa: update sched codes
...---
>> src/shader/exac8nv110.fp | 10 +++++-----
>> src/shader/exac8nv110.fpc | 18 +++++++++---------
>> src/shader/exacanv110.fp | 10 +++++-----
>> src/shader/exacanv110.fpc | 18 +++++++++---------
>> src/shader/exacmnv110.fp | 10 +++++-----
>> src/shader/exacmnv110.fpc | 18 +++++++++---------
>> src/shader/exas8nv110.fp | 6 +++---
>> src/shader/exas8nv110.fpc | 12 ++++++------
>> src/shader/exasanv110.fp | 10 +++++-----
>> src/s...
2016 Oct 16
2
[PATCH] exa: add GM10x acceleration support
...| 48 ++++++++++++++++++++--
src/shader/Makefile | 23 ++++++++---
src/shader/exac8nv110.fp | 47 +++++++++++++++++++++
src/shader/exac8nv110.fpc | 38 +++++++++++++++++
src/shader/exacanv110.fp | 47 +++++++++++++++++++++
src/shader/exacanv110.fpc | 38 +++++++++++++++++
src/shader/exacmnv110.fp | 47 +++++++++++++++++++++
src/shader/exacmnv110.fpc | 38 +++++++++++++++++
src/shader/exas8nv110.fp | 42 +++++++++++++++++++
src/shader/exas8nv110.fpc | 28 +++++++++++++
src/shader/exasanv110.fp | 47 +++++++++++++++++++++
src/shader/exasanv110.fpc | 38 +++++++++++++++++
src/shade...
2017 Jun 07
0
[PATCH v2] nv110/exa: update sched codes
...gt;>
> ---
> src/shader/exac8nv110.fp | 10 +++++-----
> src/shader/exac8nv110.fpc | 18 +++++++++---------
> src/shader/exacanv110.fp | 10 +++++-----
> src/shader/exacanv110.fpc | 18 +++++++++---------
> src/shader/exacmnv110.fp | 10 +++++-----
> src/shader/exacmnv110.fpc | 18 +++++++++---------
> src/shader/exas8nv110.fp | 6 +++---
> src/shader/exas8nv110.fpc | 12 ++++++------
> src/shader/exasanv110.fp | 10 +++++-----
> src/shader/exasanv110.fpc...
2016 Oct 27
0
[PATCH v2 1/7] exa: add GM10x acceleration support
...| 48 ++++++++++++++++++++--
src/shader/Makefile | 23 ++++++++---
src/shader/exac8nv110.fp | 47 +++++++++++++++++++++
src/shader/exac8nv110.fpc | 38 +++++++++++++++++
src/shader/exacanv110.fp | 47 +++++++++++++++++++++
src/shader/exacanv110.fpc | 38 +++++++++++++++++
src/shader/exacmnv110.fp | 47 +++++++++++++++++++++
src/shader/exacmnv110.fpc | 38 +++++++++++++++++
src/shader/exas8nv110.fp | 42 +++++++++++++++++++
src/shader/exas8nv110.fpc | 28 +++++++++++++
src/shader/exasanv110.fp | 47 +++++++++++++++++++++
src/shader/exasanv110.fpc | 38 +++++++++++++++++
src/shade...
2016 Oct 17
0
[PATCH] exa: add GM10x acceleration support
...> src/shader/Makefile | 23 ++++++++---
> src/shader/exac8nv110.fp | 47 +++++++++++++++++++++
> src/shader/exac8nv110.fpc | 38 +++++++++++++++++
> src/shader/exacanv110.fp | 47 +++++++++++++++++++++
> src/shader/exacanv110.fpc | 38 +++++++++++++++++
> src/shader/exacmnv110.fp | 47 +++++++++++++++++++++
> src/shader/exacmnv110.fpc | 38 +++++++++++++++++
> src/shader/exas8nv110.fp | 42 +++++++++++++++++++
> src/shader/exas8nv110.fpc | 28 +++++++++++++
> src/shader/exasanv110.fp | 47 +++++++++++++++++++++
> src/shader/exasanv110.fpc | 38 +++...
2018 Sep 08
0
[PATCH] maxwell,pascal: add scheduling data to shaders
...ayer -vo xv, and staring at gnome-shell.
Signed-off-by: Rhys Perry <pendingchaos02 at gmail.com>
---
src/shader/exac8nv110.fp | 11 ++++----
src/shader/exac8nv110.fpc | 22 ++++++++--------
src/shader/exacanv110.fp | 11 ++++----
src/shader/exacanv110.fpc | 22 ++++++++--------
src/shader/exacmnv110.fp | 10 ++++----
src/shader/exacmnv110.fpc | 20 +++++++--------
src/shader/exas8nv110.fp | 10 +++++---
src/shader/exas8nv110.fpc | 20 +++++++++------
src/shader/exasanv110.fp | 11 ++++----
src/shader/exasanv110.fpc | 22 ++++++++--------
src/shader/exascnv110.fp | 8 +++---
src/shader/exa...
2017 Jun 19
2
[PATCH v3] nv110/exa: update sched codes
...rkin at alum.mit.edu> wrote:
> On Mon, Jun 12, 2017 at 5:46 PM, Samuel Pitoiset
> <samuel.pitoiset at gmail.com> wrote:
> >
> >
> > On 06/10/2017 09:14 AM, Aaryaman Vasishta wrote:
> >>
> >> See the 'wt' on the first fmul in exacanv110.fp, exacmnv110.fp and
> >> exasanv110.fp. Any ideas on what could be causing the first fmul to
> require
> >> $r0 and/or $r1?
> >
> >
> > 'tex nodep $r4 $r2 0x0 0x1 t2d 0xf'
> >
> > is actually:
> >
> > 'tex nodep $r4:$r7 $r2 0x0 0x1 t2d 0...