search for: error_handle_eof

Displaying 5 results from an estimated 5 matches for "error_handle_eof".

2007 Oct 27
0
Who wants to take a stab at IO.foreach?
...ERROR_INSUFFICIENT_BUFFER buffer = 0.chr * (buffer.size + buf_max) next end # TODO: Fix offset += MAX_READ yield buffer olap[8,4] = [offset].pack(''L'') # Bump the file pointer break if error == ERROR_HANDLE_EOF end unless CloseHandle(handle) raise RuntimeError, get_last_error end end end if $0 == __FILE__ WinIO.foreach(''some_file.txt''){ |l| p l } end Regards, Dan
2019 Nov 25
0
Wine release 4.0.3
...(1): ntdll: Fix memory region check in NtQueryVirtualMemory. Andrey Gusev (1): d3dx11: Fix D3DX11CreateShaderResourceViewFromMemory spec entry. Aric Stewart (1): dinput: Handle case where IOHIDDeviceGetValue fails. Austin English (1): advapi32: In ReadEventLogA/W, return ERROR_HANDLE_EOF instead of ERROR_CALL_NOT_IMPLEMENTED. Bryon Roche (1): windowscodecs: Byte swap png read/write for 16-bpp data. Damjan Jovanovic (1): ws2_32: WSARecvMsg allows a NULL control buffer when no control messages arrive. Dmitry Timoshkov (6): crypt32: CryptMsgUpdate should skip brok...
2019 May 10
0
Wine release 4.8
...lues into button bytes. Aric Stewart (2): winemac.drv: Set done if macdrv_process_text_input is not processing input. winemac.drv: Allow mac IME to clear text in system input method. Austin English (2): iphlpapi: Add GetBestRoute2 stub. advapi32: In ReadEventLogA/W, return ERROR_HANDLE_EOF instead of ERROR_CALL_NOT_IMPLEMENTED. Bryon Roche (1): windowscodecs: Byte swap png read/write for 16-bpp data. Conor McCarthy (4): mspatcha: Add functions to API header file. mspatcha: Partially implement ApplyPatchToFileW and related functions. mspatcha/tests: Test impl...
2020 Apr 24
0
Wine release 5.7
...ddraw/tests: Test system memory surface with lost device for ddraw1. quartz/filesource: Store file size on load. quartz/filesource: Check for past EOF read in _Request(). ntdll: Return STATUS_PENDING from NtReadFile() for async read in case of EOF. kernel32/tests: Mark ERROR_HANDLE_EOF result as broken for async file read. Philip Rebohle (9): dxgi: Create frame latency events for d3d12 swapchains if requested. dxgi: Signal the frame latency event on present. dxgi: Implement d3d12_swapchain_GetFrameLatencyWaitableObject(). dxgi: Implement d3d12_swapchain_S...
2020 Aug 20
15
[PATCH nbdkit 0/13] Port to Windows without using a separate library.
Also available here: https://github.com/rwmjones/nbdkit/tree/2020-windows-mingw-nolib After a lot of work I have made the port to Windows work without using a separate library. Instead, on Windows only, we build an "import library" (library of stubs) which resolves references to nbdkit_* functions in the main program and fixes up the plugin, basically the first technique outlined in