Displaying 5 results from an estimated 5 matches for "err_fb_setup".
2019 Jul 03
0
[PATCH 5/5] drm/mgag200: Replace struct mga_fbdev with generic framebuffer emulation
...er_prepare(mdev->dev, &mfbdev->helper, &mga_fb_helper_funcs);
-
- ret = drm_fb_helper_init(mdev->dev, &mfbdev->helper,
- MGAG200FB_CONN_LIMIT);
- if (ret)
- goto err_fb_helper;
-
- ret = drm_fb_helper_single_add_all_connectors(&mfbdev->helper);
- if (ret)
- goto err_fb_setup;
-
- /* disable all the possible outputs/crtcs before entering KMS mode */
- drm_helper_disable_unused_functions(mdev->dev);
-
- ret = drm_fb_helper_initial_config(&mfbdev->helper, bpp_sel);
- if (ret)
- goto err_fb_setup;
-
- return 0;
-
-err_fb_setup:
- drm_fb_helper_fini(&mfbdev-&...
2019 Jul 05
11
[PATCH v2 0/6] Unmappable DRM client buffers for fbdev emulation
DRM client buffers are permanently mapped throughout their lifetime. This
prevents us from using generic framebuffer emulation for devices with
small dedicated video memory, such as ast or mgag200. With fb buffers
permanently mapped, such devices often won't have enough space left to
display other content (e.g., X11).
This patch set introduces unmappable DRM client buffers for framebuffer
2019 Jul 05
11
[PATCH v2 0/6] Unmappable DRM client buffers for fbdev emulation
DRM client buffers are permanently mapped throughout their lifetime. This
prevents us from using generic framebuffer emulation for devices with
small dedicated video memory, such as ast or mgag200. With fb buffers
permanently mapped, such devices often won't have enough space left to
display other content (e.g., X11).
This patch set introduces unmappable DRM client buffers for framebuffer
2019 Jul 03
11
[PATCH 0/5] Unmappable DRM client buffers for fbdev emulation
DRM client buffers are permanently mapped throughout their lifetime. This
prevents us from using generic framebuffer emulation for devices with
small dedicated video memory, such as ast or mgag200. With fb buffers
permanently mapped, such devices often won't have enougth space left to
display other content (e.g., X11).
This patch set introduces unmappable DRM client buffers for framebuffer
2019 Jul 03
11
[PATCH 0/5] Unmappable DRM client buffers for fbdev emulation
DRM client buffers are permanently mapped throughout their lifetime. This
prevents us from using generic framebuffer emulation for devices with
small dedicated video memory, such as ast or mgag200. With fb buffers
permanently mapped, such devices often won't have enougth space left to
display other content (e.g., X11).
This patch set introduces unmappable DRM client buffers for framebuffer