Displaying 9 results from an estimated 9 matches for "ehfram".
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ehframe
2016 Sep 30
0
setjmp/longjmp and volatile stores, but non-volatile loads
...to the SjLj personality would defeat that I think
> (it seems to use LLVM-defined internal data structures for storing the
> context information, such as the "five word buffer in which the calling
> context is saved"). In that case it would be better to immediately
> switch to ehframe-based exception handling so as to at least reap some
> benefits in the process.
>
Sounds right.
> It is not clear to me from reading
> http://llvm.org/docs/ExceptionHandling.html whether it is possible to
> use our own setjmp/longjmp infrastructure without modifying LLVM. I'm...
2017 Jul 11
2
[LLD] Linker Relaxation
Hi,
Does lld support linker relaxation that may shrink code size? As far
as I see lld seems to assume that the content of input sections to be
fixed other than patching up relocations, but I believe some targets
may benefit the extra optimization opportunity with relaxation.
Specifically, I'm currently working on adding support for RISC-V in
lld, and RISC-V heavily relies on linker relaxation
2016 Sep 16
2
setjmp/longjmp and volatile stores, but non-volatile loads
Hi,
In our (non-C) compiler we use setjmp/longjmp to implement exception
handling. For the initial implementation LLVM backend, I'm keeping that
model. In order to ensure that changes performed in a try/setjmp==0
block survive the longjmp, the changes must be done via volatile operations.
Given that volatility is a property of individual load/store
instructions rather than of memory slots in
2017 Jul 11
8
[LLD] Linker Relaxation
...al branch has been shortened from 18 bytes to 12 bytes due
to
the other changes.
On Tue, Jul 11, 2017 at 1:59 PM, Peter Smith via llvm-dev <
llvm-dev at lists.llvm.org> wrote:
> Hello,
>
> To the best of my knowledge I think the closest analogue is something
> like the Synthetic EHFrame and MergeInputSections, not strictly code
> relaxation, but these do involve changes in size of sections.
>
> Can I ask you a quick question? In many architectures not all
> pc-relative offsets are exposed to the linker as relocations so it
> isn't safe to change the sizes of s...
2017 Jul 11
4
[LLD] Linker Relaxation
...>
>
>>
>
>> On Tue, Jul 11, 2017 at 1:59 PM, Peter Smith via llvm-dev <
>> llvm-dev at lists.llvm.org> wrote:
>>
>>> Hello,
>>>
>>> To the best of my knowledge I think the closest analogue is something
>>> like the Synthetic EHFrame and MergeInputSections, not strictly code
>>> relaxation, but these do involve changes in size of sections.
>>>
>>> Can I ask you a quick question? In many architectures not all
>>> pc-relative offsets are exposed to the linker as relocations so it
>>>...
2018 Aug 21
7
[lld] avoid emitting PLT entries for ifuncs
...= Target->adjustRelaxExpr(Type, RelocatedAddr, Expr);
diff --git a/ELF/Writer.cpp b/ELF/Writer.cpp
index 90462ecc7..418133ebd 100644
--- a/ELF/Writer.cpp
+++ b/ELF/Writer.cpp
@@ -1570,8 +1570,11 @@ template <class ELFT> void Writer<ELFT>::finalizeSections() {
applySynthetic({InX::EhFrame},
[](SyntheticSection *SS) { SS->finalizeContents(); });
- for (Symbol *S : Symtab->getSymbols())
+ for (Symbol *S : Symtab->getSymbols()) {
S->IsPreemptible |= computeIsPreemptible(*S);
+ if (S->isGnuIFunc() && Config->ZIfuncnoplt)
+ S-...
2016 Dec 18
4
setjmp/longjmp and volatile stores, but non-volatile loads
...ts at watlock.be
> <mailto:jonas-devlists at watlock.be>> wrote:
>
> So, can I use invoke and landingpad without using any of the other
> exception handling intrinsics? (in combination with a dummy personality
> function) Or will LLVM in all cases insist on using ehframe information,
> a (C++-)ABI-compliant personality function, and possibly linking in
> parts of its own runtime that depend on this information being correct?
>
>
> I would say that the coupling between LLVM generated code and the HP
> unwind interface is pretty low. The on...
2020 Oct 12
2
Fragmented DWARF
Hi all,
At the recent LLVM developers' meeting, I presented a lightning talk on an
approach to reduce the amount of dead debug data left in an executable
following operations such as --gc-sections and duplicate COMDAT removal. In
that presentation, I presented some figures based on linking a game that
had been built by our downstream clang port and fragmented using the
described approach.
2020 Nov 04
3
Fragmented DWARF
...>
>>>
>>> I think linkers parse .eh_frame partly because they have no other
>>> choice. That being said, I think it's format is not too complex, so
>>> similarly the parser isn't too complex. You can see LLD's ELF
>>> implementation in ELF/EhFrame.cpp, how it is used in ELF/InputSection.cpp
>>> (see the bits to do with EhInputSection) and EhFrameSection in
>>> ELF/SyntheticSections.h (plus various usages of these two throughout the
>>> LLD code). I think the key to any structural changes in the DWARF format to
>...