Displaying 4 results from an estimated 4 matches for "egldupnativefencefdandroid".
2020 Sep 23
2
[PATCH 0/6] drm/nouveau: Support sync FDs and sync objects
...h buffers that can
> > optionally return a sync FD or sync object to userspace. This is useful
> > in cases where userspace wants to synchronize operations between the GPU
> > and another driver (such as KMS for display). Among other things this
> > allows extensions such as eglDupNativeFenceFDANDROID to be implemented.
> >
> > Note that patch 4 modifies the ABI introduced in patch 3 by allowing DRM
> > sync objects to be passed rather than only sync FDs. It also allows any
> > number of sync FDs/objects to be passed in or emitted. I think those are
> > useful feat...
2020 Sep 23
0
[PATCH 0/6] drm/nouveau: Support sync FDs and sync objects
...IOCTL to submit push buffers that can
> optionally return a sync FD or sync object to userspace. This is useful
> in cases where userspace wants to synchronize operations between the GPU
> and another driver (such as KMS for display). Among other things this
> allows extensions such as eglDupNativeFenceFDANDROID to be implemented.
>
> Note that patch 4 modifies the ABI introduced in patch 3 by allowing DRM
> sync objects to be passed rather than only sync FDs. It also allows any
> number of sync FDs/objects to be passed in or emitted. I think those are
> useful features, but I left them in...
2020 Sep 24
0
[PATCH 0/6] drm/nouveau: Support sync FDs and sync objects
...gt; > > optionally return a sync FD or sync object to userspace. This is useful
> > > in cases where userspace wants to synchronize operations between the GPU
> > > and another driver (such as KMS for display). Among other things this
> > > allows extensions such as eglDupNativeFenceFDANDROID to be implemented.
> > >
> > > Note that patch 4 modifies the ABI introduced in patch 3 by allowing DRM
> > > sync objects to be passed rather than only sync FDs. It also allows any
> > > number of sync FDs/objects to be passed in or emitted. I think those are
&...
2020 Aug 28
8
[PATCH 0/6] drm/nouveau: Support sync FDs and sync objects
...ies implements a new IOCTL to submit push buffers that can
optionally return a sync FD or sync object to userspace. This is useful
in cases where userspace wants to synchronize operations between the GPU
and another driver (such as KMS for display). Among other things this
allows extensions such as eglDupNativeFenceFDANDROID to be implemented.
Note that patch 4 modifies the ABI introduced in patch 3 by allowing DRM
sync objects to be passed rather than only sync FDs. It also allows any
number of sync FDs/objects to be passed in or emitted. I think those are
useful features, but I left them in a separate patch in case...