Displaying 5 results from an estimated 5 matches for "efinition".
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definition
2009 Jul 26
2
[LLVMdev] [Cygwin] error building llvm-gcc
.../bin/ -B/usr/llvm-gcc/i686-pc-cygwin/lib/ -isystem
/usr/llvm
-gcc/i686-pc-cygwin/include -isystem
/usr/llvm-gcc/i686-pc-cygwin/sys-include -
O2 -I/home/ang/svn/llvm-gcc/gcc/../winsup/w32api/include -O2 -g -O2
-DIN_GCC
-W -Wall -Wwrite-strings -Wstrict-prototypes -Wmissing-prototypes
-Wold-style-d
efinition -isystem ./include -g -DIN_LIBGCC2 -D__GCC_FLOAT_NOT_NEEDED
-I. -
I. -I/home/ang/svn/llvm-gcc/gcc -I/home/ang/svn/llvm-gcc/gcc/.
-I/home/ang/svn/l
lvm-gcc/gcc/../include -I/home/ang/svn/llvm-gcc/gcc/../libcpp/include
-I/home/a
ng/svn/llvm-gcc/gcc/../libdecnumber -I../libdecnumber
-I/home/ang/bu...
2009 Jul 26
0
[LLVMdev] [Cygwin] error building llvm-gcc
.../ -isystem
> /usr/llvm
> -gcc/i686-pc-cygwin/include -isystem
> /usr/llvm-gcc/i686-pc-cygwin/sys-include -
> O2 -I/home/ang/svn/llvm-gcc/gcc/../winsup/w32api/include -O2 -g -O2
> -DIN_GCC
> -W -Wall -Wwrite-strings -Wstrict-prototypes -Wmissing-prototypes
> -Wold-style-d
> efinition -isystem ./include -g -DIN_LIBGCC2 -D__GCC_FLOAT_NOT_NEEDED
> -I. -
> I. -I/home/ang/svn/llvm-gcc/gcc -I/home/ang/svn/llvm-gcc/gcc/.
> -I/home/ang/svn/l
> lvm-gcc/gcc/../include -I/home/ang/svn/llvm-gcc/gcc/../libcpp/include
> -I/home/a
> ng/svn/llvm-gcc/gcc/../libdecnumber -I...
2009 Jul 26
2
[LLVMdev] [Cygwin] error building llvm-gcc
...-gcc/i686-pc-cygwin/include -isystem
> > /usr/llvm-gcc/i686-pc-cygwin/sys-include -
> > O2 -I/home/ang/svn/llvm-gcc/gcc/../winsup/w32api/include -O2 -g -O2
> > -DIN_GCC
> > -W -Wall -Wwrite-strings -Wstrict-prototypes -Wmissing-prototypes
> > -Wold-style-d
> > efinition -isystem ./include -g -DIN_LIBGCC2 -D__GCC_FLOAT_NOT_NEEDED
> > -I. -
> > I. -I/home/ang/svn/llvm-gcc/gcc -I/home/ang/svn/llvm-gcc/gcc/.
> > -I/home/ang/svn/l
> > lvm-gcc/gcc/../include -I/home/ang/svn/llvm-gcc/gcc/../libcpp/include
> > -I/home/a
> > ng/svn/l...
2007 Oct 20
0
No subject
Its really a matter of developing an intuitive method of interaction with t=
he environment. Its very feasible and something that is easily realised. =
The methods are tried and tested in games systems, 3D editors and even 3D f=
ile managers. Thus, there are no new technical aspects, its merely the pac=
kaging of those features into a desktop interface. The business applicatio=
ns can be
2007 Oct 20
0
No subject
Its really a matter of developing an intuitive method of interaction with t=
he environment. Its very feasible and something that is easily realised. =
The methods are tried and tested in games systems, 3D editors and even 3D f=
ile managers. Thus, there are no new technical aspects, its merely the pac=
kaging of those features into a desktop interface. The business applicatio=
ns can be