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2019 Jan 16
2
Skipping construction/destruction of stack allocated objects
Hello, For performance reasons, I would like to provide a way to skip construction/destruction of objects that are stack allocated. Typically, C-style arrays of std::complex create an initialization loops that is almost always unnecessary. I am thinking of providing an __attribute__((uninitialized)) that can be applied to an object declaration: { std::complex<float> foo[64][64]