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2017 Aug 17
1
[PATCH] nvc0: fix handling of inverted render condition
...by: Tobias Klausmann <tobias.johannes.klausmann at mni.thm.de> --- src/gallium/drivers/nouveau/nvc0/nvc0_query.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_query.c b/src/gallium/drivers/nouveau/nvc0/nvc0_query.c index e92695bd6a..e6c7d5a3ad 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_query.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_query.c @@ -132,7 +132,7 @@ nvc0_render_condition(struct pipe_context *pipe, else cond = NVC0_3D_COND_MODE_RES_NON_ZERO; } else { - cond = wait ?...