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12796a7
2015 Jan 04
0
[PATCH] nv50/ir: fix texture offsets in release builds
...+ assert(!"non-immediate offset");
i->tex.offset[c] = val.reg.data.u32;
i->offset[0][c].set(NULL);
}
diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
index e279ba7..ff48e94 100644
--- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
+++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
@@ -755,7 +755,8 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
assert(i->tex.useOffsets == 1);
for (c = 0; c < 3; ++c...