search for: dsftheoradecod

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2005 Apr 27
3
Theora dll in debug mode
...r). Might they be incompatible with Theora ? I also downloaded source code of Theora, in order to compress myself the codec in debug mode with Microsoft Visual C++ .NET 2003. I have successfully compiled the next 5 libraries (it seems libOOOggSeek was not necessary for other dll compilation) : - dsfTheoraDecoder.dll - dsfTheoraEncoder.dll - libOOOgg.dll - libOOOggSeek.dll - libOOTheora.dll After replacing Release version of the dll by the Debug version of them, nothing works. I can't play any theora encoded file, nor encode a new file. Error is "Debug Assertion Failed !". With a mi...
2007 Feb 28
0
Newbie theora questions
...I'm running into some problems that I'd like to ask if anyone else has encountered and successfully defeated. First, I've managed to successfully build libOOTheora and libtheora by finding and building all the libraries they depend on. Now I'm trying to build the decoder filter, dsfTheoraDecoder. First question. In theoradecoderdllstuff.h there are two include files, streams.h and pullpin.h that aren't in standard Visual Studio 2005. I have included Samples\Multimedia\DirectShow\BaseClasses from the SDK for those include files. Are those the correct versions of the files to inclu...
2007 Mar 06
0
Theora Direct Show filters structure
I have a question about the theora dsf dlls. Specifically I would like to know which dlls are typically directly called by DirectShow and which tend to call each other. My impression from being in the code for a couple of days is that the dsf dlls, for example dsfTheoraDecoder and dsfOggDemux2 tend to get directly called by DirectShow, while the other dlls, for example libOOTheora or libOOOggSeek are support dlls for those called directly by DirectShow. Is that an accurate picture? So, for example, if somewhere in dsfOggDemux2 we wanted to know the frame rate, that...