Displaying 1 result from an estimated 1 matches for "dsbplay_loop".
2001 Jul 05
1
Streaming buffers/ov_read question
...ursor))
len2_copy = 4096 - bufferReadCursor;
else
len2_copy = len2;
memcpy(ptr2, pcmData + bufferReadCursor, len2_copy);
bufferReadCursor += len2_copy;
}
lpdsBuffer->Unlock((void **)&ptr1, len1, (void **)&ptr2, len2);
if (begPlay)
{
lpdsBuffer->Play(0, 0, DSBPLAY_LOOPING);
begPlay = false;
}
}
lpdsBuffer->Release();
_endthread();
}
// end code
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