search for: drm_vc4_get_hang_state

Displaying 2 results from an estimated 2 matches for "drm_vc4_get_hang_state".

2016 Apr 21
0
[PATCH 21/24] drm/vc4: add extern C guard for the UAPI header
...,6 +26,10 @@ #include "drm.h" +#if defined(__cplusplus) +extern "C" { +#endif + #define DRM_VC4_SUBMIT_CL 0x00 #define DRM_VC4_WAIT_SEQNO 0x01 #define DRM_VC4_WAIT_BO 0x02 @@ -276,4 +280,8 @@ struct drm_vc4_get_hang_state { __u32 pad[16]; }; +#if defined(__cplusplus) +} +#endif + #endif /* _UAPI_VC4_DRM_H_ */ -- 2.6.2
2016 Apr 21
25
[PATCH 00/24] drm: add extern C guard for the UAPI headers
Hi all, As some of you may know there some subtle distinction between C and C++ structs, thus one should wrap/annotate them roughly like below. ... #if defined(__cplusplus) extern "C" { #endif struct foo { int bar; ... }; ... #if defined(__cplusplus) } #endif In order to work around the lack of these users can wrap the header inclusion in the same way. For example: