search for: drm_syncobj_put

Displaying 2 results from an estimated 2 matches for "drm_syncobj_put".

2023 Apr 03
1
[PATCH v4 2/2] drm/virtio: Support sync objects
...32_t nr_syncobjs) > >> +{ > >> + uint32_t i; > >> + > >> + for (i = 0; i < nr_syncobjs; i++) { > >> + if (syncobjs[i]) > >> + drm_syncobj_replace_fence(syncobjs[i], NULL); > > > > Side note: the drm_syncobj_put() called immediately after also calls > > replace/reset fence internally. Although reading from the docs, I'm not > > sure if relying on that is a wise move. > > > > Just thought I'd point it out. > > The drm_syncobj_put() doesn't call replace/reset fence u...
2020 Aug 28
8
[PATCH 0/6] drm/nouveau: Support sync FDs and sync objects
From: Thierry Reding <treding at nvidia.com> Hi, This series implements a new IOCTL to submit push buffers that can optionally return a sync FD or sync object to userspace. This is useful in cases where userspace wants to synchronize operations between the GPU and another driver (such as KMS for display). Among other things this allows extensions such as eglDupNativeFenceFDANDROID to be