search for: drm_mode_reflect_x

Displaying 8 results from an estimated 8 matches for "drm_mode_reflect_x".

2017 May 18
5
[PATCH v3] drm: Add DRM_MODE_ROTATE_ and DRM_MODE_REFLECT_ to UAPI
...mp; DRM_ROTATE_MASK) << + if (plane->state->rotation & DRM_MODE_ROTATE_MASK) + val |= ilog2(plane->state->rotation & DRM_MODE_ROTATE_MASK) << LAYER_ROT_OFFSET; - if (plane->state->rotation & DRM_REFLECT_X) + if (plane->state->rotation & DRM_MODE_REFLECT_X) val |= LAYER_H_FLIP; - if (plane->state->rotation & DRM_REFLECT_Y) + if (plane->state->rotation & DRM_MODE_REFLECT_Y) val |= LAYER_V_FLIP; /* @@ -370,8 +370,8 @@ int malidp_de_planes_init(struct drm_device *drm) struct malidp_plane *plane = NULL; enum drm_plane_ty...
2017 May 19
4
[PATCH v4 1/2] drm/blend: Fix comment typ-o
Fix DRM_REFELCT_Y -> DRM_REFLECT_Y. Signed-off-by: Robert Foss <robert.foss at collabora.com> --- drivers/gpu/drm/drm_blend.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/drm_blend.c b/drivers/gpu/drm/drm_blend.c index a0d0d6843288..dee67ef6c670 100644 --- a/drivers/gpu/drm/drm_blend.c +++ b/drivers/gpu/drm/drm_blend.c @@ -129,7 +129,7 @@ *
2017 May 19
2
[PATCH v4 2/2] drm: Add DRM_MODE_ROTATE_ and DRM_MODE_REFLECT_ to UAPI
...mp; DRM_ROTATE_MASK) << + if (plane->state->rotation & DRM_MODE_ROTATE_MASK) + val |= ilog2(plane->state->rotation & DRM_MODE_ROTATE_MASK) << LAYER_ROT_OFFSET; - if (plane->state->rotation & DRM_REFLECT_X) + if (plane->state->rotation & DRM_MODE_REFLECT_X) val |= LAYER_H_FLIP; - if (plane->state->rotation & DRM_REFLECT_Y) + if (plane->state->rotation & DRM_MODE_REFLECT_Y) val |= LAYER_V_FLIP; /* @@ -370,8 +370,8 @@ int malidp_de_planes_init(struct drm_device *drm) struct malidp_plane *plane = NULL; enum drm_plane_ty...
2017 May 18
0
[PATCH v3] drm: Add DRM_MODE_ROTATE_ and DRM_MODE_REFLECT_ to UAPI
...< > + if (plane->state->rotation & DRM_MODE_ROTATE_MASK) > + val |= ilog2(plane->state->rotation & DRM_MODE_ROTATE_MASK) << > LAYER_ROT_OFFSET; > - if (plane->state->rotation & DRM_REFLECT_X) > + if (plane->state->rotation & DRM_MODE_REFLECT_X) > val |= LAYER_H_FLIP; > - if (plane->state->rotation & DRM_REFLECT_Y) > + if (plane->state->rotation & DRM_MODE_REFLECT_Y) > val |= LAYER_V_FLIP; > > /* > @@ -370,8 +370,8 @@ int malidp_de_planes_init(struct drm_device *drm) > struct malidp_...
2017 May 22
0
[PATCH v4 2/2] drm: Add DRM_MODE_ROTATE_ and DRM_MODE_REFLECT_ to UAPI
...< > + if (plane->state->rotation & DRM_MODE_ROTATE_MASK) > + val |= ilog2(plane->state->rotation & DRM_MODE_ROTATE_MASK) << > LAYER_ROT_OFFSET; > - if (plane->state->rotation & DRM_REFLECT_X) > + if (plane->state->rotation & DRM_MODE_REFLECT_X) > val |= LAYER_H_FLIP; > - if (plane->state->rotation & DRM_REFLECT_Y) > + if (plane->state->rotation & DRM_MODE_REFLECT_Y) > val |= LAYER_V_FLIP; > > /* > @@ -370,8 +370,8 @@ int malidp_de_planes_init(struct drm_device *drm) > struct malidp_...
2017 May 22
0
[PATCH v4 2/2] drm: Add DRM_MODE_ROTATE_ and DRM_MODE_REFLECT_ to UAPI
...< > + if (plane->state->rotation & DRM_MODE_ROTATE_MASK) > + val |= ilog2(plane->state->rotation & DRM_MODE_ROTATE_MASK) << > LAYER_ROT_OFFSET; > - if (plane->state->rotation & DRM_REFLECT_X) > + if (plane->state->rotation & DRM_MODE_REFLECT_X) > val |= LAYER_H_FLIP; > - if (plane->state->rotation & DRM_REFLECT_Y) > + if (plane->state->rotation & DRM_MODE_REFLECT_Y) > val |= LAYER_V_FLIP; > > /* > @@ -370,8 +370,8 @@ int malidp_de_planes_init(struct drm_device *drm) > struct malidp_...
2017 May 19
0
[PATCH v3] drm: Add DRM_MODE_ROTATE_ and DRM_MODE_REFLECT_ to UAPI
...; Also you didn't respond to my comment about the use of past tense. Fixed in v4. Rob. > >> + * >> + * This define is provided as a convenience, looking up the property id >> + * using the name->prop id lookup is the preferred method. >> + */ >> +#define DRM_MODE_REFLECT_X (1<<4) >> +#define DRM_MODE_REFLECT_Y (1<<5) >> + >> +/* >> + * DRM_MODE_REFLECT_MASK >> + * >> + * Bitmask used to look for drm plane reflections. >> + */ >> +#define DRM_MODE_REFLECT_MASK (\ >> + DRM_MODE_REFLECT_X | \ &...
2017 May 18
0
[PATCH v3] drm: Add DRM_MODE_ROTATE_ and DRM_MODE_REFLECT_ to UAPI
...n > + * the <axis> axis. Still vague. Also you didn't respond to my comment about the use of past tense. > + * > + * This define is provided as a convenience, looking up the property id > + * using the name->prop id lookup is the preferred method. > + */ > +#define DRM_MODE_REFLECT_X (1<<4) > +#define DRM_MODE_REFLECT_Y (1<<5) > + > +/* > + * DRM_MODE_REFLECT_MASK > + * > + * Bitmask used to look for drm plane reflections. > + */ > +#define DRM_MODE_REFLECT_MASK (\ > + DRM_MODE_REFLECT_X | \ > + DRM_MODE_REFLECT_Y) > + &g...