search for: drm_client_buffer_vmap

Displaying 20 results from an estimated 36 matches for "drm_client_buffer_vmap".

2020 Oct 22
2
[PATCH v5 08/10] drm/gem: Store client buffer mappings as struct dma_buf_map
On Tue, Oct 20, 2020 at 02:20:44PM +0200, Thomas Zimmermann wrote: > Kernel DRM clients now store their framebuffer address in an instance > of struct dma_buf_map. Depending on the buffer's location, the address > refers to system or I/O memory. > > Callers of drm_client_buffer_vmap() receive a copy of the value in > the call's supplied arguments. It can be accessed and modified with > dma_buf_map interfaces. > > Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de> > Reviewed-by: Daniel Vetter <daniel.vetter at ffwll.ch> > Tested-by: Sam...
2020 Sep 29
0
[PATCH v3 5/7] drm/gem: Store client buffer mappings as struct dma_buf_map
Kernel DRM clients now store their framebuffer address in an instance of struct dma_buf_map. Depending on the buffer's location, the address refers to system or I/O memory. Callers of drm_client_buffer_vmap() receive a copy of the value in the call's supplied arguments. It can be accessed and modified with dma_buf_map interfaces. Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de> --- drivers/gpu/drm/drm_client.c | 34 +++++++++++++++++++-------------- drivers/gpu/drm/drm_fb_helpe...
2020 Oct 20
0
[PATCH v5 08/10] drm/gem: Store client buffer mappings as struct dma_buf_map
Kernel DRM clients now store their framebuffer address in an instance of struct dma_buf_map. Depending on the buffer's location, the address refers to system or I/O memory. Callers of drm_client_buffer_vmap() receive a copy of the value in the call's supplied arguments. It can be accessed and modified with dma_buf_map interfaces. Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de> Reviewed-by: Daniel Vetter <daniel.vetter at ffwll.ch> Tested-by: Sam Ravnborg <sam at ravnborg....
2020 Oct 28
0
[PATCH v6 08/10] drm/gem: Store client buffer mappings as struct dma_buf_map
Kernel DRM clients now store their framebuffer address in an instance of struct dma_buf_map. Depending on the buffer's location, the address refers to system or I/O memory. Callers of drm_client_buffer_vmap() receive a copy of the value in the call's supplied arguments. It can be accessed and modified with dma_buf_map interfaces. v6: * don't call page_to_phys() on framebuffers in I/O memory; warn instead (Daniel) Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de> Reviewed-by...
2020 Oct 22
0
[PATCH v5 08/10] drm/gem: Store client buffer mappings as struct dma_buf_map
...On Tue, Oct 20, 2020 at 02:20:44PM +0200, Thomas Zimmermann wrote: >> Kernel DRM clients now store their framebuffer address in an instance >> of struct dma_buf_map. Depending on the buffer's location, the address >> refers to system or I/O memory. >> >> Callers of drm_client_buffer_vmap() receive a copy of the value in >> the call's supplied arguments. It can be accessed and modified with >> dma_buf_map interfaces. >> >> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de> >> Reviewed-by: Daniel Vetter <daniel.vetter at ffwll.ch>...
2019 Jul 03
1
[PATCH 1/5] drm/client: Support unmapping of DRM client buffers
...buffer may permanently consume video memory while it's > allocated. This is a problem for drivers of low-memory devices, such as > ast, mgag200 or older framebuffer hardware, which will then not have > enough memory to display other content (e.g., X11). > > This patch introduces drm_client_buffer_vmap() and _vunmap(). Internal > DRM clients can use these functions to unmap and remap buffer objects > as needed. > > There's no reference counting for vmap operations. Callers are expected > to either keep buffers mapped (as it is now), or call vmap and vunmap > in pairs around...
2019 Jul 05
0
[PATCH v2 1/6] drm/client: Support unmapping of DRM client buffers
...s relocation. Hence, the buffer may permanently consume video memory while it's allocated. This is a problem for drivers of low-memory devices, such as ast, mgag200 or older framebuffer hardware, which will then not have enough memory to display other content (e.g., X11). This patch introduces drm_client_buffer_vmap() and _vunmap(). Internal DRM clients can use these functions to unmap and remap buffer objects as needed. There's no reference counting for vmap operations. Callers are expected to either keep buffers mapped (as it is now), or call vmap and vunmap in pairs around code that accesses the mapped...
2019 Jul 03
0
[PATCH 1/5] drm/client: Support unmapping of DRM client buffers
...s relocation. Hence, the buffer may permanently consume video memory while it's allocated. This is a problem for drivers of low-memory devices, such as ast, mgag200 or older framebuffer hardware, which will then not have enough memory to display other content (e.g., X11). This patch introduces drm_client_buffer_vmap() and _vunmap(). Internal DRM clients can use these functions to unmap and remap buffer objects as needed. There's no reference counting for vmap operations. Callers are expected to either keep buffers mapped (as it is now), or call vmap and vunmap in pairs around code that accesses the mapped...
2019 Jul 05
0
[PATCH v2 2/6] drm/fb-helper: Map DRM client buffer only when required
...client->dev; struct drm_client_buffer *buffer; struct drm_gem_object *obj; - void *vaddr; int ret; buffer = kzalloc(sizeof(*buffer), GFP_KERNEL); @@ -281,12 +280,6 @@ drm_client_buffer_create(struct drm_client_dev *client, u32 width, u32 height, u buffer->gem = obj; - vaddr = drm_client_buffer_vmap(buffer); - if (IS_ERR(vaddr)) { - ret = PTR_ERR(vaddr); - goto err_delete; - } - return buffer; err_delete: @@ -305,7 +298,7 @@ drm_client_buffer_create(struct drm_client_dev *client, u32 width, u32 height, u * Client buffer mappings are not ref'counted. Each call to * drm_client_buf...
2020 Sep 29
0
[PATCH v3 4/7] drm/gem: Update internal GEM vmap/vunmap interfaces to use struct dma_buf_map
...3,6 +3,7 @@ * Copyright 2018 Noralf Tr?nnes */ +#include <linux/dma-buf-map.h> #include <linux/list.h> #include <linux/module.h> #include <linux/mutex.h> @@ -304,7 +305,8 @@ drm_client_buffer_create(struct drm_client_dev *client, u32 width, u32 height, u */ void *drm_client_buffer_vmap(struct drm_client_buffer *buffer) { - void *vaddr; + struct dma_buf_map map; + int ret; if (buffer->vaddr) return buffer->vaddr; @@ -317,13 +319,13 @@ void *drm_client_buffer_vmap(struct drm_client_buffer *buffer) * fd_install step out of the driver backend hooks, to make that *...
2019 Jul 05
11
[PATCH v2 0/6] Unmappable DRM client buffers for fbdev emulation
DRM client buffers are permanently mapped throughout their lifetime. This prevents us from using generic framebuffer emulation for devices with small dedicated video memory, such as ast or mgag200. With fb buffers permanently mapped, such devices often won't have enough space left to display other content (e.g., X11). This patch set introduces unmappable DRM client buffers for framebuffer
2019 Jul 05
11
[PATCH v2 0/6] Unmappable DRM client buffers for fbdev emulation
DRM client buffers are permanently mapped throughout their lifetime. This prevents us from using generic framebuffer emulation for devices with small dedicated video memory, such as ast or mgag200. With fb buffers permanently mapped, such devices often won't have enough space left to display other content (e.g., X11). This patch set introduces unmappable DRM client buffers for framebuffer
2020 Oct 20
15
[PATCH v5 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Sep 29
14
[PATCH v3 0/7] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Sep 29
14
[PATCH v3 0/7] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2019 Jul 03
11
[PATCH 0/5] Unmappable DRM client buffers for fbdev emulation
DRM client buffers are permanently mapped throughout their lifetime. This prevents us from using generic framebuffer emulation for devices with small dedicated video memory, such as ast or mgag200. With fb buffers permanently mapped, such devices often won't have enougth space left to display other content (e.g., X11). This patch set introduces unmappable DRM client buffers for framebuffer
2019 Jul 03
11
[PATCH 0/5] Unmappable DRM client buffers for fbdev emulation
DRM client buffers are permanently mapped throughout their lifetime. This prevents us from using generic framebuffer emulation for devices with small dedicated video memory, such as ast or mgag200. With fb buffers permanently mapped, such devices often won't have enougth space left to display other content (e.g., X11). This patch set introduces unmappable DRM client buffers for framebuffer
2020 Oct 28
10
[PATCH v6 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Nov 03
10
[PATCH v7 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Nov 03
10
[PATCH v7 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use