search for: drm_atomic_private_obj_fini

Displaying 4 results from an estimated 4 matches for "drm_atomic_private_obj_fini".

2019 Sep 03
0
[PATCH v2 14/27] drm/dp_mst: Destroy topology_mgr mutexes
...topology.c b/drivers/gpu/drm/drm_dp_mst_topology.c index 74161f442584..2f88cc173500 100644 --- a/drivers/gpu/drm/drm_dp_mst_topology.c +++ b/drivers/gpu/drm/drm_dp_mst_topology.c @@ -4339,6 +4339,11 @@ void drm_dp_mst_topology_mgr_destroy(struct drm_dp_mst_topology_mgr *mgr) mgr->aux = NULL; drm_atomic_private_obj_fini(&mgr->base); mgr->funcs = NULL; + + mutex_destroy(&mgr->delayed_destroy_lock); + mutex_destroy(&mgr->payload_lock); + mutex_destroy(&mgr->qlock); + mutex_destroy(&mgr->lock); } EXPORT_SYMBOL(drm_dp_mst_topology_mgr_destroy); -- 2.21.0
2019 Oct 22
0
[PATCH v5 01/14] drm/dp_mst: Destroy MSTBs asynchronously
...- flush_work(&mgr->destroy_connector_work); + cancel_work_sync(&mgr->delayed_destroy_work); mutex_lock(&mgr->payload_lock); kfree(mgr->payloads); mgr->payloads = NULL; @@ -4267,7 +4321,7 @@ void drm_dp_mst_topology_mgr_destroy(struct drm_dp_mst_topology_mgr *mgr) drm_atomic_private_obj_fini(&mgr->base); mgr->funcs = NULL; - mutex_destroy(&mgr->destroy_connector_lock); + mutex_destroy(&mgr->delayed_destroy_lock); mutex_destroy(&mgr->payload_lock); mutex_destroy(&mgr->qlock); mutex_destroy(&mgr->lock); diff --git a/include/drm/drm_d...
2019 Sep 03
50
[PATCH v2 00/27] DP MST Refactors + debugging tools + suspend/resume reprobing
This is the large series for adding MST suspend/resume reprobing that I've been working on for quite a while now. In addition, I: - Refactored and cleaned up any code I ended up digging through in the process of understanding how some parts of these helpers worked. - Added some debugging tools along the way that I ended up needing to figure out some issues in my own code Note that
2019 Oct 22
17
[PATCH v5 00/14] DP MST Refactors + debugging tools + suspend/resume reprobing
This is the final portion of the large series for adding MST suspend/resume reprobing that I've been working on for quite a while now. In addition, I: * Refactored and cleaned up any code I ended up digging through in the process of understanding how some parts of these helpers worked. * Added some debugging tools along the way that I ended up needing to figure out some issues in my own