Displaying 2 results from an estimated 2 matches for "draw_layers".
2010 Oct 29
0
Very slow blitting, trying to optimize.
Hello,
I''m coding a 2D map editor for a small game engine and I''m running into
blitting problems. The bigger my map is, the longer it takes to blit a
tile on it. sometimes, when I try to draw a tile to fast, it even fails
completely at blitting and I have to close and reopen the program for it
to work again.
I have attached the main drawing methods to this post.
How it works:
2010 Aug 06
4
nv vpe video decoder
Hello,
I have my work on the nv vpe video decoder in a functional
state. In case you didn't know this decoder accelerates mpeg2
video at the idct/mc level. I have verified that it works on
nv40 hardware. I believe it works on nv30 hardware (and
maybe some earlier hardware), but I cannot verify since I have
none.
I will reply with patches against the kernel, drm, ddx
and mesa for