search for: dpnet

Displaying 20 results from an estimated 97 matches for "dpnet".

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2008 Aug 12
3
FS Host runs but can not connect connect flights
System Ubuntu 8.04 HH server with Ubuntu desktop (Gnome) 2X 1Ghz Pentium III processors, 1 Gb ram Wine installed directly from the Ubuntu link version 1.0 Direct X installed per http://www.wine-reviews.net/microsoft/directx-90c-march-2008-redistributable-on-linux-with-wine.html Default all programs set to run as window 2000. DirectX runs with out a problem FS Host 3.2 runs fine when you load
2004 Apr 23
2
HoMM 4 multiplayer
Is anybody luck with Heroes of Might and Magic 4 multiplayer? All works fine but multiplayer, when I try to create game I see message box with "multiplayer_creation_failure" apper and log looks so: err:ole:CoGetClassObject couldn't load InprocServer32 dll dpnet.dll fixme:ole:CoCreateInstance no classfactory created for CLSID {934a9523-a3ca-4bc5-ada0-d6d95d979421}, hres is 0x80070005 but dpnet.dll is in c:\winnt\system32 and "system" = "C:\\winnt\\SYSTEM32". If I use native ole32, rpcrt4, oleaut32 except built in my logs looks so:...
2017 Feb 17
0
Wine release 2.2
...ointer is unmodified after CreateSurface() without cooperative level. ddraw: Validate the "surface" pointer before creating the surface in CreateSurface(). Alistair Leslie-Hughes (21): include: Add comsvcs.idl. uuid: Add comsvcs.h. comsvcs: Register typelib. dpnet/test: Share code between tests. dpnet/tests: Don't hardcode paths. dxgi: Silence a noisy fixme. include: Correct value passed to __WINE_ALLOC_SIZE. dpnet: Use registry lookup in EnumServiceProviders. dpnet: Implement IDirectPlay8Client EnumServiceProviders. d...
2016 Nov 11
0
Wine release 1.9.23
.... include: Fix a typo in DriverStringOptions flag. Alexandre Julliard (3): server: Get rid of the set_clipboard_info request. server: Get rid of the clipboard owner thread field. rpcrt4: Include ntstatus.h before headers that may need it. Alistair Leslie-Hughes (10): dpnet: Semi-stub IDirectPlay8Peer SetPeerInfo. dpnet: Semi-stub IDirectPlay8Client SetClientInfo. dpnet: Semi-stub IDirectPlay8Server SetServerInfo. dpnet: Implement IDirectPlay8LobbyClient Initialize. dpnet: Correctly initialize the DPN_SP_CAPS structure. dpnet: Close reset...
2014 Oct 03
0
Wine release 1.7.28
.... kernel32/tests: Fix overlapped status checks for 64-bit. Alistair Leslie-Hughes (7): dpvoice: Add IDirectPlayVoiceClient Support. dpvoice: Add IDirectPlayVoiceServer support. dpvoice: Add DirectPlay Voice test. dpvoice: Add IDirectPlayVoiceTest stub interface. dpnet: Implement IDirectPlay8Address AddComponent. dpnet: Show SetSP adds a component. dpnet: Implement IDirectPlay8Address Duplicate. Andreas Fuchs (1): kernel32: Ignore flags on FindFirstFileExW. Andrei Sl?voiu (2): wined3d: Adjust the Intel fallbacks to better reflect reality...
2007 Apr 30
2
problem with dpwsockx.dll and Baldurs Gate II
I'm trying to make Baldurs Gate II multiplayer working. I've used DLLs from archive on http://wiki.winehq.org/DirectPlayGames (and from my WinXP install). I've added DLL overrides (native,builtin) for: dplayx, dpnet, dpnhpast but the last: dpwsockx isn't on the list in winecfg. When I try to start a multiplayer game wine has a memory leak or something - goes to SWAP, everything is very slow. When I remove dpwsockx.dll - no memory leak and I get: err:dplay:DP_IF_InitializeConnection Unable to load service...
2008 Feb 20
0
No subject
.... So the 4 or 5 above mentioned dlls always builtin, the rest of the installed dlls you can play with setting them to native or builtin (Keep in mind that some dlls, after setting them to native, also need to be registered again, to have a better chance of getting the app working, like for example dpnet.dll, just do 'regsvr32 dpnet.dll'
2008 May 01
2
Giants: Citizen Kabuto (DirectPlay).
Hi, I am trying to run the dedicated server for the game "Giants: Citizen Kabuto" (1.4) using Wine 0.9.60. I copied dplayx.dll, dpnet.dll, dpnhpast.dll, dpwsockx.dll, and dplaysvr.exe to .wine/drive_c/windows/system32 as recommended in http://wiki.winehq.org/DirectPlayGames and put their corresponding overrides in the config (native,builtin). When I run the dedicated server, it starts up but comes to an error screen: "Cann...
2008 May 16
1
Does this mean I'm screwed? (fixme stub)
Wine spams this to the console when the app I'm running tries to connect to a server: fixme:dpnet:IDirectPlay8ClientImpl_GetConnectionInfo (0x74530660):(0): Stub I guess that means I'm screwed, huh? I'm running 0.9.59 as packaged on Ubuntu Hardy.
2008 Nov 18
3
dpwsockx.dll does not appear in winecfg
...un fine for several other users. I followed the instruction that says: To get multiplayer working for such games (at least those that use a DirectPlay version prior to 8), place the DLLs in this archive in Wine's windows/system32 directory, then add DLL overrides (native,builtin) for: dplayx, dpnet, dpnhpast and dpwsockx. I did it and i went to fix the overrides. Everything is fine except the last one. In the winecfg there is a drop-down menu from which we chose the dll file to add, and then click the button add to fix the overrides. However, all the others dlls are appeared in th drop-dow...
2010 Dec 06
1
How to fix Baldur's Gate 2 in CIDER so it doesn't crash?
...bug it?" Something that sounds like untranslated Basque to my ears. In some forum comments on the issue I found no solutions, but one man who did find this information: "To get multiplayer working for games that use a DirectPlay version prior to 8, place the following DLLs: dplayx.dll, dpnet.dll, dpnhpast.dll and dpwsockx.dll in this archive in WINE's windows/system32 directory, then add DLL overrides (native,builtin) with WINECFG." So I found the .dll files and wend and altered the preferences/config file to include, "dbghelp" = "native, builtin" "...
2011 Apr 22
1
Re: Yu-Gi-Oh! Power of Chaos. Joey 2-player problem.
Hello, I have the same problem. The game runs fine, only when try to play in 2-player mode.. it requests to install directx9 and and returns to home screen. I have the directx9 (d3dx9) via winetricks. Wine version 1.2.2 The console output: Code: fixme:dpnet:IDirectPlay8PeerImpl_Initialize (0x4b25fe0)->((nil),0x443760,1): stub
2016 Dec 09
0
Wine release 2.0-rc1
...BcryptEncrypt/Decrypt tests. setupapi: Add a stub implementation of SetupDiRemoveDeviceInterface. setupapi/tests: Clean up properly after each device test. rpcrt4/tests: Merge rpc_protseq.c into rpc.c. rpcrt4/tests: Also register a firewall exception for the rpc test. dpnet/tests: Merge peer.c into client.c. dpnet/tests: Skip tests if dpnet is a stub dll. dpnet/tests: Register a firewall exception for the client test. dpnet/tests: Register firewall exceptions for the server test. Henri Verbeet (8): d2d1: Properly set an error state when adding...
2014 Sep 19
0
Wine release 1.7.27
...c fails to build on NetBSD 6.1.4 ---------------------------------------------------------------- Changes since 1.7.26: Akihiro Sagawa (1): reg: Add reg.exe test suite. Alexandre Julliard (2): kernel32: Pass the correct completion values in ReadFileScatter and WriteFileGather. dpnet: Add a missing coclass registration. Alistair Leslie-Hughes (4): dpnet: Stub interface IDirectPlay8LobbyClient. cmd: Dont assume cmd.exe is the first argument. hnetcfg: Allow NetFwOpenPort to be created. hnetcfg: Add typeinfo support to INetFwOpenPort. Andr? Hentschel (4):...
2014 May 16
0
Wine release 1.7.19
...Main implementation. sane.ds: Remove unnecessary DllMain implementation when SANE is missing. wnaspi32: Remove unnecessary DllMain implementation on non-Linux. Alistair Leslie-Hughes (8): dplayx: Initial msgtid variable (Valgrind). netcfgx: Fix memory leak (valgrind). dpnet/tests: Add IDirectPlay8Client tests. dpnet: Implement IDirectPlay8Client Initialize. dpnet: Store DPN_SP_CAPS as part of the object. dpnet: Implement IDirectPlay8Client GetSPCaps. dxguid: Include dplobby8.h. dpnet: Implement IDirectPlay8LobbiedApplication Initialize....
2008 Sep 18
1
NWN2: No Models visible?
...00000000), stub! fixme:win:EnumDisplayDevicesW ((null),1,0x2789030,0x00000000), stub! fixme:dsound:IKsPrivatePropertySetImpl_Get unsupported property: {1aeaa606-35f0-11d1-b161-00c04fc28aca} fixme:dsound:IKsPrivatePropertySetImpl_Get unsupported property: {1aeaa606-35f0-11d1-b161-00c04fc28aca} fixme:dpnet:IDirectPlay8PeerImpl_Initialize (0x1a64a8)->((nil),0x50ac1dc,0): stub fixme:dpnet:IDirectPlay8PeerImpl_Close (0x1a64a8)->(0): stub err:ole:CoGetClassObject class {b9f3eb85-b781-4ac1-8d90-93a05ee37d7d} not registered err:ole:CoGetClassObject no class object {b9f3eb85-b781-4ac1-8d90-93a05ee37d7...
2014 May 02
0
Wine release 1.7.18
...: Only pass large-address-aware option for i386 builds. user32: Don't bother returning a value from the SetWindowRgn driver entry point. comctl32/imagelist: Correctly resize the alpha flags when clearing the image list. Alistair Leslie-Hughes (4): include: Add dvoice.h. dpnet/tests: Use dxguid for tests. dpnet: Improve error checking in Get/Set SP. dpnet: Cleanup IDirectPlay8Address. Andrew Eikum (2): user32: Allow setting horizontal extent even without WS_HSCROLL. user32: Only update listbox horizontal scroll info if WS_HSCROLL is set. Andrew...
2016 Dec 19
0
Wine release 1.8.6
...in Age of Empires 41627 MS Word 2010 crash when exiting on Wine stable 1.8.5. 41640 add rx 480 into directx.c 41642 S3CC921 programmer app needs ntoskrnl.exe.KeSetTimerEx 41651 WScript object name on wine is case sensitive which should not be the case (vbscript) 41705 Build fails in dpnet: redefinition of typedef 'SOCKADDR' ---------------------------------------------------------------- Changes since 1.8.5: Alex Henrie (1): ntdll: Skip synchronous read if a serial read interval timeout is set. Alexandre Julliard (2): server: Avoid some compiler warnings when...
2014 Feb 20
0
Wine release 1.7.13
...cludes to the include paths when generating the makefile. makedep: Look for source files only in the source directory. makedep: Generate .fon rules directly into the output instead of adding generated files. kernel32: Fix build on older Mac OS X. Alistair Leslie-Hughes (4): dpnet/tests: Add DirectPlay8Server tests. dpnet/tests: Add IDirectPlay8Peer_EnumHosts tests. dpnet: Add DirectPlay8 registry keys. dpnsvr.exe: New stub program. Andrey Gusev (3): Assorted typos fixes. odbccu32: Correct filename string. xinput1_4: Add version.rc file....
2015 Mar 06
0
Wine release 1.7.38
...r: Don't access the IRP after it has been completed. ntoskrnl: Use the IRP allocation routines for standard ioctl processing. ntoskrnl: Use the MDL allocation routines for standard ioctl processing. ntoskrnl: Get rid of the IRP instance list. Alistair Leslie-Hughes (4): dpnet: Add check for mismatched string lengths. dpnet: Free previous allocated data. dpnet: Always update type since it might change. dpnet: Correct usage of memcpy in GetComponentByName. Amine Khaldi (3): dinput/tests: Declare pDirectInputCreateEx in a MSVC compatible way....