search for: donepaintscreen

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2006 Dec 06
1
Drawing On the Desktop
...y might exist. I realize beryl is not the same as compiz, but I hope that the differences are not too big on this matter, if not excuse me for this post. My drawing currently works like this: PaintScreen: Paint the screen with a beryl specific mask called PAINT_SCREEN_ORDER_BACK_TO_FRONT_MASK DonePaintScreen: Damage Desktop Window PaintWindow: if desktop window then render snow Is this really not so good? Can it be done better? Also, the continous redrawing is rather expensive, is there a good way to implement some Max FPS option? I have tried without success so far(2) Thanks in advance, Eckhart P...
2007 Jun 12
0
[PATCH] Added rotation state.
...ube.h +++ b/include/cube.h @@ -77,6 +77,13 @@ typedef enum _PaintOrder FTB } PaintOrder; +typedef enum _RotationState +{ + RotationNone = 0, + RotationChange, + RotationManual +} RotationState; + typedef struct _CubeScreen { PreparePaintScreenProc preparePaintScreen; DonePaintScreenProc donePaintScreen; @@ -98,6 +105,8 @@ typedef struct _CubeScreen { int xRotations; PaintOrder paintOrder; + RotationState rotationState; + GLfloat distance; GLushort color[3]; GLfloat tc[12]; diff --git a/plugins/cube.c b/plugins/cube.c index 7c4df03.....