Displaying 1 result from an estimated 1 matches for "dirty_3d".
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2016 Jun 05
0
[RFC PATCH] nouveau: add locking
...nv50_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
BEGIN_NV04(push, SUBC_CP(NV50_GRAPH_SERIALIZE), 1);
PUSH_DATA (push, 0);
+ pipe_mutex_unlock(nv50->screen->base.push_mutex);
+
/* bind a compute shader clobbers fragment shader state */
nv50->dirty_3d |= NV50_NEW_3D_FRAGPROG;
}
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_context.c b/src/gallium/drivers/nouveau/nv50/nv50_context.c
index 5af0e9b..8a148fc 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_context.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_context.c
@@ -37,7 +37,9 @@ nv50...