Displaying 4 results from an estimated 4 matches for "directx9_c".
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2004 Jun 26
8
getting started
I am giving serious consideration to abandoning waveOut multimedia and the wav format, for most of the audio in my C++/MFC project. However, I've never done any programming with a codec, and I still can't see how to step into Ogg Vorbis. If I convert all my wav files to ogg, there seem to be two major issues I'm facing:
1) What exactly will I replace my waveOut functions with?
2)
2004 Jun 26
8
getting started
I am giving serious consideration to abandoning waveOut multimedia and the wav format, for most of the audio in my C++/MFC project. However, I've never done any programming with a codec, and I still can't see how to step into Ogg Vorbis. If I convert all my wav files to ogg, there seem to be two major issues I'm facing:
1) What exactly will I replace my waveOut functions with?
2)
2005 Apr 20
1
[LLVMdev] adding new instructions to support "swizzle" and "writemask"
...alent to:
# r0.x = r1.yy + r2.w
# r0.z = r1.yy + r2.x
# r0.y and r0.w remains unchanged
add r0.xz, r1.y, r2.wx
Note that the channel y of r1 is replicated in the third instruction.
Detailed documentation:
<http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/AssemblyLanguageShaders/PixelShaders/Registers/Modifiers/SourceRegisterModifiers/PS_Swizzling.asp>
The code must be be transformed in SSA (.ll file). The problem is that
no existing LLVM instruction or intrinsic function supports swizzle
and writemask.
I have a few s...
2004 Apr 01
1
YUV Format
...stuck into a theora decoder for directshow... i was just wondering if someone could give me some info.
What output format does theora use ?
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnwmt/html/YUVFormats.asp
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/htm/yuvvideosubtypes.asp
Heres the list i haev to work from... could someone tell me which of these it is ?
Best i can tell it's YUV12 ?
So can someone confirm the following... each component is 8 bits.
I have an array of y data.
and it is an array [0..y_height] of arrays [0..y_wid...