search for: directsounddevice_initialize

Displaying 2 results from an estimated 2 matches for "directsounddevice_initialize".

2007 Nov 11
2
No more sound
...tSound8_Create (0x3111cf8,0x1e06bb0) trace:dsound:IDirectSoundImpl_AddRef (0x3111cf8) ref was 0 trace:dsound:IDirectSound8_IDirectSound8_AddRef (0x2c11e40) ref was 0 trace:dsound:DSCF_Release (0x7c59e730) ref was 2 trace:dsound:IDirectSound8_IDirectSound8_Initialize (0x2c11e40, (null)) trace:dsound:DirectSoundDevice_Initialize (0x3111cfc,(null)) trace:dsound:GetDeviceID (DSDEVID_DefaultPlayback,0xb5fca4) trace:dsound:GetDeviceID returns {bd6dd71a-3deb-11d1-b171-00c04fc20000} warn:dsound:DirectSoundDevice_Initialize no driver trace:dsound:IDirectSound8_IDirectSound8_Release (0x2c11e40) ref was 1 trace:dsound:IDirectSoundI...
2009 Dec 31
4
No sound using OSS in Steam games
...lent with OSS. I installed a couple of non-steam games into the same wineprefix, interestingly they can use both sound systems. So this issue is applied only to steam games. If I apply the WINEDEBUG=+dsound parameter when i'm using OSS the following warnings pop up in the console: warn:dsound:DirectSoundDevice_Initialize no driver Does anyone have similar experience with steam games? I'm running wine-1.1.35 (compiled from source) on Fedora 12. Pulseaudio is disabled systemwide.