Displaying 2 results from an estimated 2 matches for "directsounddevice_initialize".
2007 Nov 11
2
No more sound
...tSound8_Create (0x3111cf8,0x1e06bb0)
trace:dsound:IDirectSoundImpl_AddRef (0x3111cf8) ref was 0
trace:dsound:IDirectSound8_IDirectSound8_AddRef (0x2c11e40) ref was 0
trace:dsound:DSCF_Release (0x7c59e730) ref was 2
trace:dsound:IDirectSound8_IDirectSound8_Initialize (0x2c11e40, (null))
trace:dsound:DirectSoundDevice_Initialize (0x3111cfc,(null))
trace:dsound:GetDeviceID (DSDEVID_DefaultPlayback,0xb5fca4)
trace:dsound:GetDeviceID returns {bd6dd71a-3deb-11d1-b171-00c04fc20000}
warn:dsound:DirectSoundDevice_Initialize no driver
trace:dsound:IDirectSound8_IDirectSound8_Release (0x2c11e40) ref was 1
trace:dsound:IDirectSoundI...
2009 Dec 31
4
No sound using OSS in Steam games
...lent with OSS.
I installed a couple of non-steam games into the same wineprefix, interestingly they can use both sound systems. So this issue is applied only to steam games.
If I apply the WINEDEBUG=+dsound parameter when i'm using OSS the following warnings pop up in the console:
warn:dsound:DirectSoundDevice_Initialize no driver
Does anyone have similar experience with steam games?
I'm running wine-1.1.35 (compiled from source) on Fedora 12. Pulseaudio is disabled systemwide.