Displaying 2 results from an estimated 2 matches for "directplaylobby".
2013 Apr 12
0
Wine release 1.5.28
...OM aggregation handling on NT4.
dplayx: Add a stub IDirectPlay iface.
dplayx: IDirectPlay and IUnknown share a refcount.
dplayx: Forward directly to IDirectPlay4 QueryInterface.
dplayx: Create a IDirectPlay interface in DirectPlayCreate().
dplayx: Get rid of the unused DirectPlayLobby{2,3}Data fields.
dplayx: Remove the duplicated IDirectPlayLobby{2,3}Impl structs.
dplayx: Have the decency to support IUnknown in DirectPlayLobby.
dplayx/tests: Add DirectPlayLobby COM tests.
dplayx: Get rid of the useless IDirectPlayLobby{,2} vtables.
dplayx: Forward...
2013 Apr 26
0
Wine release 1.5.29
...ps too.
winex11.drv: Print the error in wglCreateContextAttribsARB() when context creation fails.
wined3d: Set GL_NONE for glReadBuffer / glDrawBuffer on FBO initialization.
wined3d: Remove some, now unnecessary, glReadBuffer(GL_NONE) calls.
Michael Stefaniuc (17):
dplayx: IDirectPlayLobby3 / IDirectPlayLobby3A have independent refcounts.
dplayx: Merge the DirectPlayLobby QueryInterface helper.
cmd: Print the debug string instead of the pointer value.
dplayx: Assimilate the IDirectPlayLobby3 methods.
dplayx: Get rid of the LPDIRECTPLAYLOBBY usage.
dplayx...