Displaying 2 results from an estimated 2 matches for "destroycnt".
2006 Oct 12
0
Privates example? (fwd)
...+0300
@@ -489,6 +489,9 @@
unsigned int focusWMask;
unsigned int shadeWMask;
unsigned int unshadeWMask;
+
+ // for temporarily disabling effects like blur
+ Bool disablePostprocessFX;
} AnimScreen;
typedef struct _AnimWindow
@@ -516,6 +519,12 @@
int unmapCnt;
int destroyCnt;
+
+ // for temporarily disabling effects like blur per window
+ Bool disablePostprocessFX;
+
+ int texCoordSize;
+ int indexCount;
} AnimWindow;
#define GET_ANIM_DISPLAY(d) \
@@ -2971,10 +2980,10 @@
aw->animOverrideProgressDir = 0;...
2007 Oct 01
4
[ANNOUNCE] compiz-0.6.0
...king. We're always setting the active window
Do not change input focus when EnterNotify event is generated from
Check for pending maps when trying to hide a window.
Add bindFailed variable to CompWindow struct so we can handle cases
Do not modify window paint struct, use destroyCnt unmapCnt instead.
Fix initialization of regex plugin. Handler should not be registered
Add opacity match options and improve the behavior of opacity
Enable the code in the placement plugin that maximize windows when they
Fix typo in 4xBilinear filter code.
Fix another...