search for: dei_again

Displaying 2 results from an estimated 2 matches for "dei_again".

2014 Dec 31
0
[PATCH] nv50,nvc0: set vertex id base to index_bias
...d restores VB_ELEMENT,INSTANCE_BASE. + * Forcefully sets VERTEX_ID_BASE to the value of VB_ELEMENT_BASE. * * arg = mode * parm[0] = count @@ -247,6 +248,8 @@ locn_0f_ts: maddr 0x150d /* VB_ELEMENT,INSTANCE_BASE */ send $r4 send $r5 + maddr 0x446 + send $r4 mov $r4 0x1 dei_again: maddr 0x586 /* VERTEX_BEGIN_GL */ @@ -258,8 +261,10 @@ dei_again: branz $r2 #dei_again mov $r1 (extrinsrt $r1 $r4 0 1 26) /* set INSTANCE_NEXT */ maddr 0x150d /* VB_ELEMENT,INSTANCE_BASE */ - exit send $r6 + send $r6 send $r7 + exit maddr 0x446 + send $r6 dei_end:...
2014 Jul 10
3
[PATCH 0/3] nvc0: ARB_(multi_)draw_indirect support
The main patches are from Christoph. Unfortunately they're a little beyond my understanding of all the vertex-related details, but they generally seemed fine. I'm just going to push these unless someone steps up to review them. Christoph Bumiller (2): nvc0: add support for indirect drawing nvc0: fix translate path for PRIM_RESTART_WITH_DRAW_ARRAYS Ilia Mirkin (1): nouveau: check if