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d3d4de
2012 Nov 10
2
[LLVMdev] Inlining bitcast functions...
Spoke too soon... running the inst combine pass does seem to resolve the linker/inlining issue. But the resulting code fails to run correctly. I was expecting the same result that I get when running with unstripped modules, that is passing test runs. When it still failed, I guessed the failure mode to be the same, but it isn't.
Not sure WHAT to make of this...