Displaying 4 results from an estimated 4 matches for "decodertable16".
2013 Aug 23
4
[LLVMdev] redundant code in Mips arch?
hi,
there are two arrays named DecoderTable32[] and DecoderTable16[] that has
no reference to. any idea why they are there? does it make sense to remove
them?
(this is llvm 3.3)
thanks,
Jun
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2013 Aug 23
0
[LLVMdev] redundant code in Mips arch?
forgot to mention: this is from file MipsGenDisassemblerTables.inc
thanks.
On Fri, Aug 23, 2013 at 2:12 PM, Jun Koi <junkoi2004 at gmail.com> wrote:
> hi,
>
> there are two arrays named DecoderTable32[] and DecoderTable16[] that has
> no reference to. any idea why they are there? does it make sense to remove
> them?
>
> (this is llvm 3.3)
>
> thanks,
> Jun
>
>
>
>
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2013 Aug 23
0
[LLVMdev] redundant code in Mips arch?
Hi Jun,
Are you using the Mips compiler or working on it?
Reed
On 08/22/2013 11:12 PM, Jun Koi wrote:
> hi,
>
> there are two arrays named DecoderTable32[] and DecoderTable16[] that
> has no reference to. any idea why they are there? does it make sense to
> remove them?
>
> (this is llvm 3.3)
>
> thanks,
> Jun
>
>
>
>
>
> _______________________________________________
> LLVM Developers mailing list
> LLVMdev at cs.uiuc.edu...
2013 Aug 24
1
[LLVMdev] redundant code in Mips arch?
...te:
> Hi Jun,
>
> Are you using the Mips compiler or working on it?
>
>
yes, i am looking at its code to understand this architecture.
thanks.
Jun
>
> On 08/22/2013 11:12 PM, Jun Koi wrote:
>
>> hi,
>>
>> there are two arrays named DecoderTable32[] and DecoderTable16[] that
>> has no reference to. any idea why they are there? does it make sense to
>> remove them?
>>
>> (this is llvm 3.3)
>>
>> thanks,
>> Jun
>>
>>
>>
>>
>>
>> ______________________________**_________________
>>...