search for: decode_data

Displaying 4 results from an estimated 4 matches for "decode_data".

2008 Dec 16
1
liboggplay: RGBA overlay video, rendering with libtiger
> Should these be wrapped in HAVE_KATE? Same with the definition of the > functions on oggplay.c? If I'm not building with Kate support it would > prevent dead code from being around. They could, but would change the API, and the implementation just returns a "not implemented" error currently if HAVE_KATE is undefined, (and a couple checks for validity) so it's not much
2012 Dec 16
3
Running code in another controller action
I am doing a partial render in the view from one controller. Here is the code -> <%= render :template => ''restaurants/new'' %>. I want the other controller new action code to do it. Is there a way to call an action in another controller ? I don''t want to duplicate the same code in two controllers. -- You received this message because you are
2008 Dec 16
0
liboggplay: RGBA overlay video, rendering with libtiger
...hannels); In oggplay.c there are checks like the following that do 'track >= me->num_tracks' and at least one that does 'track > me->num_tracks'. I think it should be '>' not '>=' in all cases, what do you think? Code following usually indexes into decode_data by the track number which is an error if the track == num_tracks I think. + if (track < 0 || track >= me->num_tracks) { + return E_OGGPLAY_BAD_TRACK; Check for NULL return from malloc needed here (the sample problem occurs in existing code with 'record' but a bug has been rai...
2008 Dec 15
3
liboggplay: RGBA overlay video, rendering with libtiger
Hi, the attached patch adds rendering of Kate streams using libtiger. To do so, it adds a new type of RGBA video. One can request the incoming video (in YUV) to be sent in RGBA (ie, asking liboggplay to do the conversion in the first place). The large changes in the GLUT player also include fixes for crash-on-no-sound, mono sound, and locking fixes (I *think* - at least it works fine for me