search for: debugtype

Displaying 4 results from an estimated 4 matches for "debugtype".

Did you mean: debug_type
2017 Jun 14
2
Using LLD to create a .lib from a .def
...ingRef ExportName; // Name in DLL bool operator==(const Export &E) { return (Name == E.Name && ExtName == E.ExtName && Ordinal == E.Ordinal && Noname == E.Noname && Data == E.Data && Private == E.Private); } }; enum class DebugType { None = 0x0, CV = 0x1, /// CodeView PData = 0x2, /// Procedure Data Fixup = 0x4, /// Relocation Table }; struct Configuration { enum ManifestKind { SideBySide, Embed, No }; llvm::COFF::MachineTypes Machine = llvm::COFF::IMAGE_FILE_MACHINE_UNKNOWN; bool Verbose = false; llvm...
2017 Jun 15
2
Using LLD to create a .lib from a .def
...ort &E) { >> return (Name == E.Name && ExtName == E.ExtName && >> Ordinal == E.Ordinal && Noname == E.Noname && >> Data == E.Data && Private == E.Private); >> } >> }; >> >> enum class DebugType { >> None = 0x0, >> CV = 0x1, /// CodeView >> PData = 0x2, /// Procedure Data >> Fixup = 0x4, /// Relocation Table >> }; >> >> struct Configuration { >> enum ManifestKind { SideBySide, Embed, No }; >> llvm::COFF::MachineTypes...
2017 Jun 16
2
Using LLD to create a .lib from a .def
...e && ExtName == E.ExtName && >>>> Ordinal == E.Ordinal && Noname == E.Noname && >>>> Data == E.Data && Private == E.Private); >>>> } >>>> }; >>>> >>>> enum class DebugType { >>>> None = 0x0, >>>> CV = 0x1, /// CodeView >>>> PData = 0x2, /// Procedure Data >>>> Fixup = 0x4, /// Relocation Table >>>> }; >>>> >>>> struct Configuration { >>>> enum ManifestKind...
2015 Aug 03
8
[LLVMdev] Ideas for making llvm-config --cxxflags more useful
> On Aug 3, 2015, at 10:24 AM, Chris Bieneman <beanz at apple.com> wrote: > > Hey Tom, > > I’m not a regular user of llvm-config, but this sounds completely right to me, and it would be a significant improvement over what we have now. > > The only question I want to raise is, what about NDEBUG? There are headers that conditionalize on NDEBUG, which could lead to ABI