Displaying 4 results from an estimated 4 matches for "debugtype".
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debug_type
2017 Jun 14
2
Using LLD to create a .lib from a .def
...ingRef ExportName; // Name in DLL
bool operator==(const Export &E) {
return (Name == E.Name && ExtName == E.ExtName &&
Ordinal == E.Ordinal && Noname == E.Noname &&
Data == E.Data && Private == E.Private);
}
};
enum class DebugType {
None = 0x0,
CV = 0x1, /// CodeView
PData = 0x2, /// Procedure Data
Fixup = 0x4, /// Relocation Table
};
struct Configuration {
enum ManifestKind { SideBySide, Embed, No };
llvm::COFF::MachineTypes Machine = llvm::COFF::IMAGE_FILE_MACHINE_UNKNOWN;
bool Verbose = false;
llvm...
2017 Jun 15
2
Using LLD to create a .lib from a .def
...ort &E) {
>> return (Name == E.Name && ExtName == E.ExtName &&
>> Ordinal == E.Ordinal && Noname == E.Noname &&
>> Data == E.Data && Private == E.Private);
>> }
>> };
>>
>> enum class DebugType {
>> None = 0x0,
>> CV = 0x1, /// CodeView
>> PData = 0x2, /// Procedure Data
>> Fixup = 0x4, /// Relocation Table
>> };
>>
>> struct Configuration {
>> enum ManifestKind { SideBySide, Embed, No };
>> llvm::COFF::MachineTypes...
2017 Jun 16
2
Using LLD to create a .lib from a .def
...e && ExtName == E.ExtName &&
>>>> Ordinal == E.Ordinal && Noname == E.Noname &&
>>>> Data == E.Data && Private == E.Private);
>>>> }
>>>> };
>>>>
>>>> enum class DebugType {
>>>> None = 0x0,
>>>> CV = 0x1, /// CodeView
>>>> PData = 0x2, /// Procedure Data
>>>> Fixup = 0x4, /// Relocation Table
>>>> };
>>>>
>>>> struct Configuration {
>>>> enum ManifestKind...
2015 Aug 03
8
[LLVMdev] Ideas for making llvm-config --cxxflags more useful
> On Aug 3, 2015, at 10:24 AM, Chris Bieneman <beanz at apple.com> wrote:
>
> Hey Tom,
>
> I’m not a regular user of llvm-config, but this sounds completely right to me, and it would be a significant improvement over what we have now.
>
> The only question I want to raise is, what about NDEBUG? There are headers that conditionalize on NDEBUG, which could lead to ABI