search for: debugstr_guid

Displaying 6 results from an estimated 6 matches for "debugstr_guid".

2012 Mar 17
4
Help me patch wine
Ok, Im following this tutorial: http://ace-client.net/viewtopic.php?f=26&t=34 But when I try to apply patch I get this: > [jan at janpc Games]$ patch -p1 <'/home/jan/Games/wine-1.3.36/winepatch.patch' > can't find file to patch at input line 11 > Perhaps you used the wrong -p or --strip option? > The text leading up to this was: > --------------------------
2016 Aug 19
0
Wine release 1.9.17
...IDOI_ASPECTPOSITION flag for axes objects. Andrew Eikum (3): user32: Don't always insert menu items during WM_MDISETMENU. mmdevapi: Fix some DEVPKEY definitions. Revert "dsound: Allow inactive devices to change the primary format.". Andrey Gusev (2): msi: Use debugstr_guid() in TRACE() messages. d3dx10: Add D3DX10CreateEffectPoolFromFileA/W stubs. André Hentschel (6): kernel32/tests: Explicitly set SizeOfRawData. kernel32/tests: Use SetFilePointer instead of GetFileSize with WriteFile. kernel32/tests: Remove superfluous filler definitions....
2016 Jul 22
0
Wine release 1.9.15
...g point registers. Alistair Leslie-Hughes (3): inetcomm: Improve IMimeBody GetHandle return value. inetcomm: GetBody returns MIME_E_NOT_FOUND when no parent found. vcruntime140: Forward set_unexpected. Andrey Gusev (5): po: Update Ukrainian translation. avifil32: Use debugstr_guid() in TRACE() message. hlink: Use debugstr_guid() in FIXME() message. ole32: Use debugstr_guid() in TRACE() messages. shell32: Use debugstr_guid() and debugstr_w() in TRACE() messages. Aurimas Fišeras (1): po: Update Lithuanian translation. Austin English (5): ntoskrn...
2016 Aug 05
0
Wine release 1.9.16
...lement IXMLParser GetParserState. d3dx10: Implement D3DX10CreateDeviceAndSwapChain. Andrew Eikum (2): winepulse.drv: Downgrade failed server connection message to WARN. winepulse.drv: Don't hold PA-owned buffer between capture callbacks. Andrey Gusev (8): mmdevapi: Use debugstr_guid() in TRACE() message. include: Add missing include directive in d3dx10tex.h. include: Improve include directives in d3dx9* headers. cabinet: Use debugstr_a() in TRACE() message. riched20: Use debugstr_guid() in TRACE() messages. wined3d: Fix a typo in state_zwriteenabl...
2016 Oct 01
0
Wine release 1.9.20
...kiewicz (5): wined3d: Add NVIDIA GTX 690 (GK104) to the GPU list. wined3d: Add NVIDIA GTX 675MX to the GPU list. wined3d: Add NVIDIA GTX 760 Ti to the GPU list. wined3d: Add AMD Radeon HD 6480G IGP. wined3d: Add NVIDIA GTX 980 Ti. Hadrien Boizard (1): ole32: Use debugstr_guid() in TRACES. Hans Leidekker (8): webservices: Escape XML special characters where needed. webservices: Fix corner cases in write option handling. webservices: Use public channel functions in the service proxy implementation. webservices: Add support for WS_MESSAGE_PROPERTY_...
2016 Oct 14
0
Wine release 1.9.21
...efaniuc (5): dmusic/tests: Add basic COM tests for IDirectMusicPort. dmusic: Simplify the IDirectMusicPort_QueryInterface implementation. dmusic: Move the SynthPortImpl struct to where it is used. dmusic: Support the IKsControl interface for the synth port. ws2_32: Use debugstr_guid() to trace GUIDs. Nikolay Sivov (7): d2d1: Initial implementation of HWND render target. d2d1/tests: Initial tests for bitmap render target. include: Update to latest dwrite revision. d2d1: Support shared bitmaps created from dxgi surface. d2d1: Make some of drawing c...