search for: debuggery

Displaying 4 results from an estimated 4 matches for "debuggery".

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2004 Jul 19
1
Patch: ogg123 playing >2GB sized files
...t function. All other references to this function in this source file use a proper 64-bit value. This function returns the offset within the file, and this int wraps to <0 at 2GB, causing an EOS to be returned for any offset at any further point in a larger file. Sorry for the extra printf() debuggery left over in this patch... --- lib/vorbisfile.c-DIST Wed Sep 17 04:17:35 2003 +++ lib/vorbisfile.c Thu Jun 17 12:17:23 2004 @@ -541,10 +548,14 @@ } } +/* XXX printf("Get next page...\n"); */ + if(vf->ready_state>=OPENED){ - int ret; + ogg_int64_t ret; +/* XXX HACK int...
2004 Jun 01
1
Zap and call pickup -- it don't work.
The problem: T100P connected to an Adit600. Channel 1-16 are FXS, 17-24 FXO. I have Zap/24 in callgroup 3 and Zap/1-16 in pickupgroup 3. When a call comes in on Zap/24 I cannot pick it up with *8 from Zap/1-16. *CLI> show version Asterisk CVS-04/27/04-23:48:08 built by root@tuck on a i686 running Linux The zapata.conf and extensions.conf are located here:
2011 Sep 24
8
Bash Script Shorcuts for Steam Games
Hi there, I was just wondering how I would go about creating a bash script for Steam apps. I just started college in Pre-Biochem. and Pre-Comp. Sci. so I'm not far enough in yet (and midterms are coming up, how embarrassing) but the point is, I don't know how to create a bash script for steam apps. I know they start up steam first, then log in, and then get into the game. I'm not
2004 May 23
4
Various Ogg Vorbis largefile notes and/or patches
Greetings one and all; I'm not subscribed to this list so I'm first sending this message to verify that mails from me make it through, and then later I'll send the juicy messages with patches. Also, the address I'm using is IPv6-only and doesn't often work, so drop me from any replies and I'll catch the archives, or drop only the hostname part to get an IPv4 address that