search for: ddraw7_setcooperativelevel

Displaying 3 results from an estimated 3 matches for "ddraw7_setcooperativelevel".

2012 Mar 21
1
Battlefield 1942 crashes during install
Hey, I'm trying to install Battlefield 1942. I'm running wine1.4 on Linux Mint 12. Everything works until I enter the serial number. When I hit the "okay" on the serial number prompt my system gives the following error: "Error Number 0x80040707 Description: Dll function call crashed: USER32.MessageBoxA" Any ideas?
2013 Jan 18
0
Wine release 1.5.22
...ect without 3D capabilities when creating a normal wined3d object fails. ddraw: Avoid LPD3DSTATE. ddraw: Avoid LPD3DPROCESSVERTICES. ddraw: Add a small tests for SetCooperativeLevel() calls with different windows. ddraw: Only modify the ddraw destination window at the end of ddraw7_SetCooperativeLevel(). ddraw: Get rid of the local "window" variable in ddraw7_SetCooperativeLevel(). ddraw: Avoid LPD3DTRIANGLE. ddraw: Avoid LPD3DBRANCH. wined3d: Initialize the various backends in wined3d_adapter_init_nogl() as well. ddraw: Update DefaultSurfaceType if we had...
2011 Sep 09
0
Wine release 1.3.28
...wined3d: Make the device parameter to wined3d_device_get_available_texture_mem() const. wined3d: Replace "DirectDraw stuff" with per-adapter screen information. ddraw: Trace which surfaces we enumerate in ddraw7_EnumSurfaces(). ddraw: Remove a redundant check from ddraw7_SetCooperativeLevel(). ddraw: Introduce a separate function for setting the focus window. wined3d: Use the resource size for copying between a surface's DIB and PBO. ddraw: Make the OpenGL renderer the default one. ddraw: Get rid of the surface implementation switching code. ddraw: Ge...