Displaying 4 results from an estimated 4 matches for "ddraw7_restoreallsurfac".
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ddraw7_restoreallsurfaces
2011 Jan 09
9
Problem With Ragnarok Private Client :(
...icesW ((null),0,0x33f47c,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,1)-(806,626)
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x4feffe0,0x4feff40): stub
fixme:ddraw:ddraw7_RestoreAllSurfaces iface 0x134850 stub!
fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x134850, flags 0x1, event (nil) stub!
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag right now.
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x1351c8): UnLoad is not supported on X11 surfaces!...
2011 Jan 15
2
Bad file descriptor
...sues, but I use Nvidia 9800 GTS. How it can happen if i run application in same Wine prefix with same hardware and same drivers ?
p.s. This one is game, it starts, but when 3d rendering occurs it crashes.
Code:
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
fixme:ddraw:ddraw7_RestoreAllSurfaces iface 0x1307b0 stub!
fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag right now.
wine: Unhandled stack overflow at address 0x7d9ad744 (thread 0009), starting debugg...
2011 May 10
5
Running TalonRO (A Ragnarok Online Private Server)
I am having trouble running TalonRO which is a ragnarok online private server. I am on Mac OSX 10.6.7 Snow Leopard and I am using Wine 1.3.16. I downloaded the installer file for the game and ran it through wine. The installer seemed to run fine without any problems. After that I ran the patch client for the game which then let me boot into the game. After that the game boots up but it just
2014 Jul 11
0
Wine release 1.7.22
...ninitialized values on failures.
Henri Verbeet (10):
d3d9: Improve d3d9_device_CheckDeviceState() a little.
d3d8: Improve d3d8_device_TestCooperativeLevel().
d3d8: Check the device status in present calls.
ddraw: Improve ddraw7_TestCooperativeLevel().
ddraw: Implement ddraw7_RestoreAllSurfaces().
ddraw: Check for a lost surface in ddraw_surface7_Flip().
wined3d: Print a winediag message if we failed to create a DXTn texture because of lack of driver support.
ddraw/tests: Get rid of struct vertex.
ddraw/tests: Get rid of struct tvertex.
ddraw/tests: Get rid...