Displaying 20 results from an estimated 20 matches for "ddraw1".
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ddraw
2019 Feb 15
0
Wine release 4.2
...valgrind shows several warnings in ddraw/tests/ddraw2.c
36343 valgrind shows some leaks in ddraw/tests/ddraw4.c
36348 valgrind shows a couple leaks in d3d9/tests/d3d9ex.c
36349 valgrind shows a few leaks in d3d9/tests/stateblock.c
36380 valgrind shows a possible leak in in ddraw/tests/ddraw1.c
36381 valgrind shows a couple possible leaks in in ddraw/tests/ddraw2.c
36382 valgrind shows a possible leak in in ddraw/tests/ddraw7.c
36620 valgrind shows a few invalid reads in ddraw/tests/ddraw1.c
36621 valgrind shows several definite leaks in ddraw/tests/ddraw1.c
36623 valgrin...
2019 May 24
0
Wine release 4.9
....
kernelbase: Add remaining URL functions.
kernelbase: Add SHLoadIndirectString().
kernelbase: Add some registry helpers from shlwapi.
mfplat: Add timestamp support for system time source.
Paul Gofman (13):
ddraw/tests: Test lighting with ambient light and material in ddraw1.
ddraw: Fix setting current viewport for ddraw1.
ddraw: Enable lighting only if material is set in d3d_execute_buffer_execute().
wined3d: Move validate_material_colour_source() to wined3d_private.h.
wined3d: Factor out compute_normal_matrix() function.
wined3d: Factor...
2015 Feb 20
0
Wine release 1.7.37
...with z enabled but no depth buffer set.
d3d8/tests: Test rhw depth clip with z enabled but no depth buffer set.
wined3d: Set z = 0.0 via the projection matrix instead of depth clamping.
d3d/tests: Geforce8+ GPUs abs() table fog.
ddraw/tests: Port D3D1_TextureMapBlendTest to ddraw1.c.
ddraw/tests: Port test_texturemapblend to ddraw2.c.
ddraw/tests: Port D3D1_ViewportClearTest to ddraw1.c (v2).
ddraw/tests: Create a device in test_surface_discard.
wined3d: Manage color key changes in the texture.
wined3d: Read WINED3D_TEXTURE_COLOR_KEY and gl_colo...
2017 Jan 13
0
Wine release 2.0-rc5
...assic window dialog size increase at each opening
38216 Wrong screen in Civilization V
38449 valgrind shows a couple leaks in shell32/tests/shelldispatch.c test_namespace()
38847 valgrind shows a definite leak in winmm/tests/wave.c
39905 Ogar Server crashes while starting
40537 ddraw:ddraw1 causes Windows XP to crash
41058 Absent model in 3d scene in SexyBeach3 game
41188 Trove game wants msvcp140.dll._Cnd_init_in_situ
42009 Mentor Graphics DK Design Suite crashes on clipboard copy
42067 Disney Universe doesn't scale gamescreen properly
42110 regression: commit &quo...
2017 Apr 20
0
Wine release 2.0.1
...kihiro Sagawa (3):
d3d9/tests: Add LockRect tests with dynamic textures.
d3d8/tests: Add LockRect tests with dynamic textures.
wined3d: Upload textures if NO_DIRTY_UPDATE flag is set when locking dynamic textures.
Alex Henrie (3):
ddraw: Don't crash if writing out a new ddraw1 surface segfaults.
comdlg32: Don't crash if an IShellFolder could not be created.
user32: Include space for ampersands when determining MessageBox size.
Alexandre Julliard (1):
make_announce: Update version number parsing for the new versioning scheme.
Alistair Leslie-Hughes...
2017 Nov 11
0
Wine release 2.21
...undant header include.
d3dx10: Fix tracing of shader source data.
Michael Müller (2):
wined3d: Add support for start instance in draw_primitive_arrays().
advapi32: Added a stub for LsaLookupPrivilegeDisplayName().
Michael Stefaniuc (4):
ddraw/tests: Use ARRAY_SIZE() in the ddraw1 tests.
ddraw/tests: Use ARRAY_SIZE() in the ddraw2 tests.
ddraw/tests: Use ARRAY_SIZE() in the ddraw4 tests.
wined3d: Use ARRAY_SIZE().
Nikolay Sivov (22):
dwrite: Set lfItalic style to get more compatible results for gdiinterop.
gdiplus/metafile: Simplify EmfPlusARGB...
2019 Nov 25
0
Wine release 4.0.3
...from _GetAttachedSurface() if surface is lost.
ddraw: Restore complex attached surfaces when restoring surface.
ddraw/tests: Test restoring attached surface for ddraw4.
ddraw/tests: Test restoring attached surface for ddraw2.
ddraw/tests: Test restoring attached surface for ddraw1.
Piotr Caban (2):
msvcp: Add _Strxfrm implementation.
services: Don't double release process in service_start.
Qian Hong (1):
advapi32: Initialize the LsaLookupSids() LSA_TRANSLATED_NAME.Name string properly.
R?mi Bernon (1):
wined3d: Add GPU information for Intel UHD...
2016 Jun 10
0
Wine release 1.9.12
...ding it.
include: Make wine_dbgstr_rect() available for tests too.
shell32/tests: Use wine_dbgstr_rect() to print RECTs.
dxgi/tests: Use wine_dbgstr_rect() to print RECTs.
comctl32/tests: Use wine_dbgstr_rect() to print RECTs.
ddraw/tests: Use wine_dbgstr_rect() in the ddraw1 tests.
ddraw/tests: Use wine_dbgstr_rect() in the ddraw2 tests.
ddraw/tests: Use wine_dbgstr_rect() in the ddraw4 tests.
ddraw/tests: Use wine_dbgstr_rect() in the ddraw7 tests.
comdlg32/tests: Use wine_dbgstr_rect() to print RECTs.
d3d10core/tests: Use wine_dbgstr_rec...
2015 May 29
0
Wine release 1.7.44
...nsitive filesystems.
ntdll/tests: Add a test for filename casing with NtQueryDirectoryFile().
ddraw/tests: Accept broken testbot result for test_coop_level_d3d_state().
ddraw/tests: Workaround a testbot failure in test_ck_rgba().
ddraw/tests: Accept broken testbot result for ddraw1:test_texturemapblend().
wined3d: Add missing entries for Nvidia GPUs.
wined3d: Make use of more specific device IDs with Nvidia binary drivers.
wined3d: Remove point size scaling hack.
wined3d: Introduce a get_pointsize_minmax() function.
wined3d: Introduce a get_point...
2019 Aug 16
0
Wine release 4.14
...from _GetAttachedSurface() if surface is lost.
ddraw: Restore complex attached surfaces when restoring surface.
ddraw/tests: Test restoring attached surface for ddraw4.
ddraw/tests: Test restoring attached surface for ddraw2.
ddraw/tests: Test restoring attached surface for ddraw1.
Peter Dons Tychsen (1):
msvcrt: Do not use casting in min/max constants.
Richard Pospesel (11):
widl: Change struct _var_t's type member to a struct _decl_spec_t.
widl: Refactor to have array type's element use decl_spec_t rather than type_t.
widl: Refactor to hav...
2018 Apr 27
0
Wine release 3.7
...nction without immediate mode draws.
d3drm: Add viewport to the device before setting viewport parameters.
ddraw: Forbid setting viewport extents larger than the render target in SetViewport().
ddraw/tests: Port test_viewport() to ddraw2.
ddraw/tests: Port test_viewport() to ddraw1.
d3d9/tests: Make use of the readback helpers in check_rect().
d3d9/tests: Improve test_viewport().
wined3d: Don't clamp viewport coordinates.
d3d9/tests: Add more tests to test_viewport().
wined3d: Don't attach render targets on clears when unnecessary.
Micha...
2016 Sep 02
0
Wine release 1.9.18
...imeout for service startup like in other wine modules.
ntdll: Simplify RtlFormatCurrentUserKeyPath using GetCurrentThreadEffectiveToken.
user32: Do not create IME window for HWND_MESSAGE windows.
Stefan Dösinger (8):
ddraw/tests: Move IDirect3DViewport::TransformVertices tests to ddraw1.c.
ddraw: Copy extra vertex data in viewport::TransformVertices.
ddraw: Fix offscreen flag handling in TransformVertices.
ddraw: Validate the input data in TransformVertices.
ddraw/tests: Extend TransformVertices invalid data tests.
ddraw/tests: Make the vec parameter...
2017 Apr 28
0
Wine release 2.7
...ions of OSMesa.
Stefan Dösinger (7):
d3d9/tests: Accept another stale value in test_vshader_input.
d3d9/tests: Accept WARP uninitialized texcoord alpha result on real cards.
ddraw/tests: Don't use DDBLT_COLORFILL in test_flip.
ddraw/tests: Prefer 16 bit depth buffers in ddraw1 and 2.
d3d9/tests: Accept alpha channel differences in shadow_test.
d3d8/tests: Accept alpha channel differences in shadow_test.
d3d9/tests: WARP returns a random color in uninitialized color attributes.
Zebediah Figura (1):
user32: Move internal message from EnableWindow t...
2019 Nov 29
0
Wine release 4.21
...ter block.
d3dx9: Implement d3dx_effect_ApplyParameterBlock().
ddraw: Fix conversion of v1 viewport from v2 in d3d_viewport_GetViewport().
ddraw: Fix conversion of v2 viewport from v1 in d3d_viewport_GetViewport2().
ddraw/tests: Backport viewport v1 / v2 conversion tests for ddraw1.
Piotr Caban (6):
msvcrt: Fix _mbstowcs_s_l return value on truncate.
msvcrt: Use correct __lc_time_data fields in strftime functions.
msvcrt: Add _Strftime tests.
ucrtbase: Add _Strftime tests.
msvcrt: Use isspace_l in string to number conversion functions.
ucr...
2019 Mar 29
0
Wine release 4.5
...po: Fix German translation.
Paul Gofman (11):
ddraw: Deny adding the same light to viewports multiple times.
ddraw/tests: Port test for adding the same light to viewports multiple times for ddraw2.
ddraw/tests: Port test for adding the same light to viewports multiple times for ddraw1.
ddraw: Do not set ambient light component for d3d[1-4].
ddraw/tests: Test lighting with ambient light and material in ddraw2.
wined3d: Treat zero shininess as no specular lighting in legacy lighting mode.
d3d9/tests: Test specular lighting with zero shininess.
d3d8/te...
2019 Apr 12
0
Wine release 4.6
...ist of processes to attach to.
dbgeng: Keep event callbacks pointer.
dbgeng: Update stub to IDebugSymbols3.
Paul Gofman (10):
ddraw: Fix ddraw[1-4] light activation / deactivation.
ddraw: Port light delete / add test for ddraw2.
ddraw: Port light delete / add test for ddraw1.
d3d9: Keep previous stream source stride and offset only when setting NULL buffer.
wined3d: Store and use stream offset in state block.
d3d8: Keep previous stream source stride only when setting NULL buffer.
kernel32: Add DECLSPEC_HOTPATCH to FindClose().
wined3d: Use...
2015 Nov 13
0
Wine release 1.7.55
...UD.
d3d9/tests: Improve the shade mode test.
d3d8/tests: Port test_shademode() to d3d8.
ddraw/tests: Port test_shademode() to ddraw7.
ddraw/tests: Port test_shademode() to ddraw4.
ddraw/tests: Port test_shademode() to ddraw2.
ddraw/tests: Port test_shademode() to ddraw1.
wined3d: Flat shading emulation for core contexts.
Nikolay Sivov (27):
dwrite: Store transform analysis was created with.
dwrite: Store origin, advances and offsets as vectors for run analysis.
dwrite: Added support for transform in glyph run analysis.
dwrite: When a...
2020 Apr 24
0
Wine release 5.7
...s in ddraw_surface.
ddraw: Check surface flags when marking surface as lost.
ddraw/tests: Test system memory surface with lost device for ddraw4.
ddraw/tests: Test system memory surface with lost device for ddraw2.
ddraw/tests: Test system memory surface with lost device for ddraw1.
quartz/filesource: Store file size on load.
quartz/filesource: Check for past EOF read in _Request().
ntdll: Return STATUS_PENDING from NtReadFile() for async read in case of EOF.
kernel32/tests: Mark ERROR_HANDLE_EOF result as broken for async file read.
Philip Rebohle (9...
2017 Feb 03
0
Wine release 2.1
...olte (1):
wined3d: Add GPU information for AMD FIJI.
Alasdair Sinclair (1):
configure: Fix make install for mf3216.dll.
Alex Henrie (6):
shell32: Correct dialog title in error message from "Run File" to "Run".
ddraw: Don't crash if writing out a new ddraw1 surface segfaults.
ddraw: Don't crash if writing out a new ddraw2 surface segfaults.
ddraw: Don't crash if writing out a new ddraw4 surface segfaults.
ddraw: Don't crash if writing out a new ddraw7 surface segfaults.
include: Add constants for CryptProtectMemory/...
2020 Mar 27
0
Wine release 5.5
...t ddraw_surface_is_lost() function.
ddraw: Factor out ddraw_surface_lock_ddsd() function.
ddraw: Deny locking lost surfaces.
ddraw/tests: Test locking lost surface for ddraw4.
ddraw/tests: Test locking lost surface for ddraw2.
ddraw/tests: Test locking lost surface for ddraw1.
hhctrl.ocx: Use stricmp() instead of _strnicmp(..., -1).
inetcomm: Use stricmp() instead of _strnicmp(..., -1).
wineps.drv: Use stricmp() instead of _strnicmp(..., -1).
winhttp: Use stricmp() instead of _strnicmp(..., -1).
wininet: Use stricmp() instead of _strnicmp(....