search for: dcsearchpointcount

Displaying 2 results from an estimated 2 matches for "dcsearchpointcount".

2003 Feb 23
6
More Missing Pieces
...n production, or will they ever be? * DC Search Points: VP3 seems determined to predict DC from *something*. To that end, DCT_decode.c:ReconRefFrames() has code to search through surrounding fragments in a last ditch effort to find valid fragments from which to predict DC. While the code is there, DCSearchPointCount is set to 0 (while a legitimate calculation was commented out) which effectively short-circuits the DC search code. So, no DC searching in this version? Will it be back in another version? Thanks... -- -Mike Melanson <p><p>--- >8 ---- List archives: http://www.xiph.org/a...
2003 Jun 14
6
dead DCSearchPoints code
Dan, In reviewing the code, derf came across the DCSearchPoints array in QuadCodeDisplayFragments(), encode.c:696. It looks like it specifies a search order for nearby coded fragments for prediction if there isn't a nearest neighbor. However, the upper search bound is defined as *0*, so the search loop (line 917) is never executed and it always falls back to the last coded fragment.