search for: dblt_wait

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2002 Sep 17
1
DIB_DirectDraw_BltFast
..., which is quite annoying. So I printed out the debugging-manual and tried to figure out, what's going on. There are two function calls, which I believe to have identified as the culprits: DIB_DirectDraw_Blt or DIB_DirectDraw_BltFast The first function call complains saying that DBLT_ASYNC|DBLT_WAIT is not supported, but as far as I understand the source code, still everything should be rendered. The second function is also called a lot and here I am not so sure, what happens. Is this function completely implemented? I think it is strange that the last argument is zero, whenever the game call...