Displaying 5 results from an estimated 5 matches for "davelevy".
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davelee
2010 Jun 23
1
Installing NWN on MacOS 10.5
...n the Wiki.
I have tried to install the game from the CD in several ways
When I run the installer, I get the installer window, it then goes quiet and generates a number of error messages. The most complete are in the terminal session I invoked Wine from.
The error message is held in http://test.davelevy.info/share/winlog.1.log
This is a text file. Do you need a checksum? The final error messages are,
Code:
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
err:ole:xCall RpcChannelBuffer SendReceive failed, 800706be
err:ole:ClientIdentity_...
2011 Apr 05
1
Re: Installing NWN on MacOS 10.5
...od Windows folder containing the whole NWN game and it seems to work now. (It seems that while the game has been made to work, I can find no reference to the installer doing so, and several to it not. Perhaps I'll test it, but probably not.)
I wrote a slightly longer explanation (http://blog.davelevy.info/2011/04/01/adventures-in-faerun-with-an-apple-mac/) on my blog.
2006 Jan 04
0
Installing opensshd on Sun Cobalt Linux, shell interpreter issue
...st installed openssh on my Sun Cobalt Qube, running Linux.
The shell interpreter for the rc script forces /sbin/sh. This is defined
in opensshd.init.in. This shell does not exist on this implementation of
Linux. I have written about this in (much more) detail at
http://blogs.sun.com/roller/page/DaveLevy/20060104. NB This would seem
to me to be a common problem but I havn't found any references in the
archives.
The following bourne shell code would test for the requirement for a fix.
if [ ! -x /sbin/sh ] && [ -x /bin/sh ]
then
# Change the shell interpreter
# .......
fi
I suggest...
2011 Apr 05
4
Re: Installing NWN on MacOS 10.5
Xquartz problems is one reason in Wineskin Engines I have a custom built version of Xquartz... it doesn't use your systems installed X11 or Xquartz version... much like Crossover builds in their own X server as well.
As to getting it to work in Wineskin... the NWN wrapper I made that is around comes with directions on how to get the game inside of it... then its just a mac app. Its not
2006 Jan 11
3
[Bug 1144] Generated rc script for sshd forces non-existent shell.
...Cobalt Qube, running Linux. It is a Red
Hat variant.
The shell interpreter for the rc script forces /sbin/sh. This seems to be
defined in opensshd.init.in. This shell does not exist on this implementation
of Linux. I have written about this in (much more) detail at
http://blogs.sun.com/roller/page/DaveLevy/20060104.
NB This would seem to me to be a common problem but I havn't found any
references in the archives.
A simple check to see if there is /sbin/sh could be made and the first line of
the script amended dependent on the result of the test. The copy statement,
moving the generated script...