Displaying 3 results from an estimated 3 matches for "dataarray".
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2016 Jan 14
0
[PATCH] nv50/ir: only use FILE_LOCAL_MEMORY for temp arrays that use indirection
...ct(0))
- mainTempsInLMem = true;
+ indirectTempArrays.insert(src.getArrayId());
} else
if (src.getFile() == TGSI_FILE_BUFFER) {
info->io.globalAccess |= (insn.getOpcode() == TGSI_OPCODE_LOAD) ?
@@ -1434,6 +1453,7 @@ private:
DataType srcTy;
DataArray tData; // TGSI_FILE_TEMPORARY
+ DataArray lData; // TGSI_FILE_TEMPORARY, for indirect arrays
DataArray aData; // TGSI_FILE_ADDRESS
DataArray pData; // TGSI_FILE_PREDICATE
DataArray oData; // TGSI_FILE_OUTPUT (if outputs in registers)
@@ -1637,7 +1657,7 @@ Converter::getArrayForFile(un...
2006 May 05
8
pdf/writer: table.render_on best practices?
...roke
y = pdf.absolute_bottom_margin + pdf.font_height(9) - 2
pdf.line(x, y, w, y).stroke
pdf.restore_state
pdf.close_object
pdf.add_object(heading, :all_pages)
end
2) create a table:
table = PDF::SimpleTable.new
3) populate the table
table.data = dataArray
4) set which rows are displayed, and in which order:
table.column_order = rows
(Note: only some rows are displayed)
5) I set the width:
table.width = pdf.absolute_right_margin - pdf.absolute_left_margin
6) I call table.render_on(pdf):
table.render_on(pdf)
7) I send the file with send_file
Step...
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the
work started by Bryan Cain and Christoph Bumiller.
Patches 01-12: Add support for geometry shaders and fix related issues
Patches 13-14: Make it possible for fb clears to operate on texture attachments
with an explicit layer set (as is allowed in gl 3.2).
Patches 15-17: Make ARB_texture_multisample work