search for: dataarray

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2016 Jan 14
0
[PATCH] nv50/ir: only use FILE_LOCAL_MEMORY for temp arrays that use indirection
...ct(0)) - mainTempsInLMem = true; + indirectTempArrays.insert(src.getArrayId()); } else if (src.getFile() == TGSI_FILE_BUFFER) { info->io.globalAccess |= (insn.getOpcode() == TGSI_OPCODE_LOAD) ? @@ -1434,6 +1453,7 @@ private: DataType srcTy; DataArray tData; // TGSI_FILE_TEMPORARY + DataArray lData; // TGSI_FILE_TEMPORARY, for indirect arrays DataArray aData; // TGSI_FILE_ADDRESS DataArray pData; // TGSI_FILE_PREDICATE DataArray oData; // TGSI_FILE_OUTPUT (if outputs in registers) @@ -1637,7 +1657,7 @@ Converter::getArrayForFile(un...
2006 May 05
8
pdf/writer: table.render_on best practices?
...roke y = pdf.absolute_bottom_margin + pdf.font_height(9) - 2 pdf.line(x, y, w, y).stroke pdf.restore_state pdf.close_object pdf.add_object(heading, :all_pages) end 2) create a table: table = PDF::SimpleTable.new 3) populate the table table.data = dataArray 4) set which rows are displayed, and in which order: table.column_order = rows (Note: only some rows are displayed) 5) I set the width: table.width = pdf.absolute_right_margin - pdf.absolute_left_margin 6) I call table.render_on(pdf): table.render_on(pdf) 7) I send the file with send_file Step...
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the work started by Bryan Cain and Christoph Bumiller. Patches 01-12: Add support for geometry shaders and fix related issues Patches 13-14: Make it possible for fb clears to operate on texture attachments with an explicit layer set (as is allowed in gl 3.2). Patches 15-17: Make ARB_texture_multisample work