Displaying 8 results from an estimated 8 matches for "dadbcf3a0b1e".
2020 Jul 09
1
[PATCH v3 4/6] powerpc/64s: implement queued spinlocks and rwlocks
...ness on large SMP and NUMA
> + systems.
> +
> + If unsure, say "Y" if you have lots of cores, otherwise "N".
Would be nice if we could give a range for "lots".
> diff --git a/arch/powerpc/include/asm/Kbuild b/arch/powerpc/include/asm/Kbuild
> index dadbcf3a0b1e..1dd8b6adff5e 100644
> --- a/arch/powerpc/include/asm/Kbuild
> +++ b/arch/powerpc/include/asm/Kbuild
> @@ -6,5 +6,7 @@ generated-y += syscall_table_spu.h
> generic-y += export.h
> generic-y += local64.h
> generic-y += mcs_spinlock.h
> +generic-y += qrwlock.h
> +generic-y...
2020 Jul 02
0
[PATCH 5/8] powerpc/64s: implement queued spinlocks and rwlocks
...lability and fairness on large SMP and NUMA
+ systems.
+
+ If unsure, say "Y" if you have lots of cores, otherwise "N".
+
config ARCH_CPU_PROBE_RELEASE
def_bool y
depends on HOTPLUG_CPU
diff --git a/arch/powerpc/include/asm/Kbuild b/arch/powerpc/include/asm/Kbuild
index dadbcf3a0b1e..1dd8b6adff5e 100644
--- a/arch/powerpc/include/asm/Kbuild
+++ b/arch/powerpc/include/asm/Kbuild
@@ -6,5 +6,7 @@ generated-y += syscall_table_spu.h
generic-y += export.h
generic-y += local64.h
generic-y += mcs_spinlock.h
+generic-y += qrwlock.h
+generic-y += qspinlock.h
generic-y += vtime.h
ge...
2020 Jul 06
0
[PATCH v3 4/6] powerpc/64s: implement queued spinlocks and rwlocks
...lability and fairness on large SMP and NUMA
+ systems.
+
+ If unsure, say "Y" if you have lots of cores, otherwise "N".
+
config ARCH_CPU_PROBE_RELEASE
def_bool y
depends on HOTPLUG_CPU
diff --git a/arch/powerpc/include/asm/Kbuild b/arch/powerpc/include/asm/Kbuild
index dadbcf3a0b1e..1dd8b6adff5e 100644
--- a/arch/powerpc/include/asm/Kbuild
+++ b/arch/powerpc/include/asm/Kbuild
@@ -6,5 +6,7 @@ generated-y += syscall_table_spu.h
generic-y += export.h
generic-y += local64.h
generic-y += mcs_spinlock.h
+generic-y += qrwlock.h
+generic-y += qspinlock.h
generic-y += vtime.h
ge...
2020 Jul 06
13
[PATCH v3 0/6] powerpc: queued spinlocks and rwlocks
v3 is updated to use __pv_queued_spin_unlock, noticed by Waiman (thank you).
Thanks,
Nick
Nicholas Piggin (6):
powerpc/powernv: must include hvcall.h to get PAPR defines
powerpc/pseries: move some PAPR paravirt functions to their own file
powerpc: move spinlock implementation to simple_spinlock
powerpc/64s: implement queued spinlocks and rwlocks
powerpc/pseries: implement paravirt
2020 Jul 06
13
[PATCH v3 0/6] powerpc: queued spinlocks and rwlocks
v3 is updated to use __pv_queued_spin_unlock, noticed by Waiman (thank you).
Thanks,
Nick
Nicholas Piggin (6):
powerpc/powernv: must include hvcall.h to get PAPR defines
powerpc/pseries: move some PAPR paravirt functions to their own file
powerpc: move spinlock implementation to simple_spinlock
powerpc/64s: implement queued spinlocks and rwlocks
powerpc/pseries: implement paravirt
2020 Jul 03
7
[PATCH v2 0/6] powerpc: queued spinlocks and rwlocks
v2 is updated to account for feedback from Will, Peter, and
Waiman (thank you), and trims off a couple of RFC and unrelated
patches.
Thanks,
Nick
Nicholas Piggin (6):
powerpc/powernv: must include hvcall.h to get PAPR defines
powerpc/pseries: move some PAPR paravirt functions to their own file
powerpc: move spinlock implementation to simple_spinlock
powerpc/64s: implement queued
2020 Jul 24
8
[PATCH v4 0/6] powerpc: queued spinlocks and rwlocks
Updated with everybody's feedback (thanks all), and more performance
results.
What I've found is I might have been measuring the worst load point for
the paravirt case, and by looking at a range of loads it's clear that
queued spinlocks are overall better even on PV, doubly so when you look
at the generally much improved worst case latencies.
I have defaulted it to N even though
2020 Jul 02
12
[PATCH 0/8] powerpc: queued spinlocks and rwlocks
This series adds an option to use queued spinlocks for powerpc, and
makes it the default for the Book3S-64 subarch.
This effort starts with the generic code so it's very simple but
still very performant. There are optimisations that can be made to
slowpaths, but I think it's better to attack those incrementally
if/when we find things, and try to add the improvements to generic
code as