Displaying 3 results from an estimated 3 matches for "d9cc708".
2014 Apr 04
1
[Mesa-dev] [PATCH 2/2] docs: mark ARB_texture_gather as done on nvc0
On 04/03/2014 10:35 PM, Ilia Mirkin wrote:
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
> docs/GL3.txt | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> index d9cc708..bf51e3a 100644
> --- a/docs/GL3.txt
> +++ b/docs/GL3.txt
> @@ -107,7 +107,7 @@ GL 4.0:
> GL_ARB_tessellation_shader not started
> GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe)
> GL_ARB_texture_c...
2014 Apr 04
2
[PATCH 1/2] nvc0: add support for texture gather
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
Tested on NVE6. Very strange that it seems to use 8 bits for offsets, vs 4
bits used by texelFetch. But this passes the piglit tests.
Will test on a NVCX before checking in, in case it's different
there. (Although that'd be surprising, given the similarities between the 2
ISAs.)
2014 Apr 04
0
[PATCH 2/2] docs: mark ARB_texture_gather as done on nvc0
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
docs/GL3.txt | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index d9cc708..bf51e3a 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -107,7 +107,7 @@ GL 4.0:
GL_ARB_tessellation_shader not started
GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe)
GL_ARB_texture_cube_map_array...